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* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
79 lines
2.0 KiB
TypeScript
79 lines
2.0 KiB
TypeScript
/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/core'
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import type { ColorTheme, FeatureFlag } from '@/store/theme.ts'
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import type { Hooks, MemorySettings, WindowSize } from '@/helpers/types'
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// Settings object
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/*
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Settings {
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"memory": MemorySettings,
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"game_resolution": [int int],
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"custom_java_args": [String ...],
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"custom_env_args" : [(string, string) ... ]>,
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"java_globals": Hash of (string, Path),
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"default_user": Uuid string (can be null),
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"hooks": Hooks,
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"max_concurrent_downloads": uint,
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"version": u32,
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"collapsed_navigation": bool,
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}
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Memorysettings {
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"min": u32, can be null,
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"max": u32,
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}
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*/
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export type AppSettings = {
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max_concurrent_downloads: number
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max_concurrent_writes: number
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theme: ColorTheme
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default_page: 'home' | 'library'
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collapsed_navigation: boolean
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advanced_rendering: boolean
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native_decorations: boolean
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toggle_sidebar: boolean
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telemetry: boolean
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discord_rpc: boolean
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personalized_ads: boolean
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onboarded: boolean
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extra_launch_args: string[]
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custom_env_vars: [string, string][]
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memory: MemorySettings
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force_fullscreen: boolean
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game_resolution: WindowSize
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hide_on_process_start: boolean
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hooks: Hooks
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custom_dir?: string | null
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prev_custom_dir?: string | null
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migrated: boolean
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developer_mode: boolean
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feature_flags: Record<FeatureFlag, boolean>
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}
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// Get full settings object
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export async function get() {
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return (await invoke('plugin:settings|settings_get')) as AppSettings
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}
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// Set full settings object
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export async function set(settings: AppSettings) {
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return await invoke('plugin:settings|settings_set', { settings })
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}
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export async function cancel_directory_change(): Promise<void> {
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return await invoke('plugin:settings|cancel_directory_change')
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}
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