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* update add files copy and go to next step on just one file * rename and reorder stages * add metadata stage and update details stage * implement files inside metadata stage * use regular prettier instead of prettier eslint * remove changelog stage config * save button on details stage * update edit buttons in versions table * add collapse environment selector * implement dependencies list in metadata step * move dependencies into provider * add suggested dependencies to metadata stage * pnpm prepr * fix unused var * Revert "add collapse environment selector" This reverts commit f90fabc7a57ff201f26e1b628eeced8e6ef75865. * hide resource pack loader only when its the only loader * fix no dependencies for modpack * add breadcrumbs with hide breadcrumb option * wider stages * add proper horizonal scroll breadcrumbs * fix titles * handle save version in version page * remove box shadow * add notification provider to storybook * add drop area for versions to drop file right into page * fix mobile versions table buttons overflowing * pnpm prepr * fix drop file opening modal in wrong stage * implement invalid file for dropping files * allow horizontal scroll on breadcrumbs * update infer.js as best as possible * add create version button uploading version state * add extractVersionFromFilename for resource pack and datapack * allow jars for datapack project * detect multiple loaders when possible * iris means compatible with optifine too * infer environment on loader change as well * add tooltip * prevent navigate forward when cannot go to next step * larger breadcrumb click targets * hide loaders and mc versions stage until files added * fix max width in header * fix add files from metadata step jumping steps * define width in NewModal instead * disable remove dependency in metadata stage * switch metadata and details buttons positions * fix remove button spacing * do not allow duplicate suggested dependencies * fix version detection for fabric minecraft version semvar * better verion number detection based on filename * show resource pack loader but uneditable * remove vanilla shader detection * refactor: break up large infer.js into ts and modules * remove duplicated types * add fill missing from file name step * pnpm prepr * fix neoforge loader parse failing and not adding neoforge loader * add missing pack formats * handle new pack format * pnpm prepr * add another regex where it is version in anywhere in filename * only show resource pack or data pack options for filetype on datapack project * add redundant zip folder check * reject RP and DP if has redundant folder * fix hide stage in breadcrumb * add snapshot group key in case no release version. brings out 26.1 snapshots * pnpm prepr * open in group if has something selected * fix resource pack loader uneditable if accidentally selected on different project type * add new environment tags * add unknown and not applicable environment tags * pnpm prepr * use shared constant on labels * use ref for timeout * remove console logs * remove box shadow only for cm-content * feat: xhr upload + fix wrangler prettierignore * fix: upload content type fix * fix dependencies version width * fix already added dependencies logic * add changelog minheight * set progress percentage on button * add legacy fabric detection logic * lint * small update on create version button label --------- Co-authored-by: Calum H. (IMB11) <contact@cal.engineer> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
155 lines
4.9 KiB
Vue
155 lines
4.9 KiB
Vue
<template>
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<div v-if="project.versions.length > 0" class="flex flex-col gap-3">
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<h2 class="text-lg m-0">{{ formatMessage(messages.title) }}</h2>
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<section class="flex flex-col gap-2">
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<h3 class="text-primary text-base m-0">{{ formatMessage(messages.minecraftJava) }}</h3>
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<div class="flex flex-wrap gap-1">
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<TagItem
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v-for="version in getVersionsToDisplay(project, tags.gameVersions)"
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:key="`version-tag-${version}`"
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>
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{{ version }}
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</TagItem>
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</div>
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</section>
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<section v-if="project.project_type !== 'resourcepack'" class="flex flex-col gap-2">
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<h3 class="text-primary text-base m-0">{{ formatMessage(messages.platforms) }}</h3>
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<div class="flex flex-wrap gap-1">
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<TagItem
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v-for="platform in project.loaders"
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:key="`platform-tag-${platform}`"
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:action="() => router.push(`/${project.project_type}s?g=categories:${platform}`)"
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:style="`--_color: var(--color-platform-${platform})`"
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>
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<svg v-html="tags.loaders.find((x) => x.name === platform)?.icon"></svg>
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{{ formatCategory(platform) }}
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</TagItem>
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</div>
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</section>
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<section v-if="showEnvironments" class="flex flex-col gap-2">
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<h3 class="text-primary text-base m-0">{{ formatMessage(messages.environments) }}</h3>
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<div class="flex flex-wrap gap-1">
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<TagItem v-for="(tag, tagIdx) in primaryEnvironmentTags" :key="`environment-tag-${tagIdx}`">
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<component :is="tag.icon" />
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{{ formatMessage(tag.label) }}
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</TagItem>
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</div>
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</section>
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<section
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v-else-if="
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(project.project_type === 'mod' || project.project_type === 'modpack') &&
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!(project.client_side === 'unsupported' && project.server_side === 'unsupported') &&
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!(project.client_side === 'unknown' && project.server_side === 'unknown')
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"
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class="flex flex-col gap-2"
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>
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<h3 class="text-primary text-base m-0">{{ formatMessage(messages.environments) }}</h3>
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<div class="flex flex-wrap gap-1">
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<TagItem
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v-if="
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(project.client_side === 'required' && project.server_side !== 'required') ||
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(project.client_side === 'optional' && project.server_side === 'optional')
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"
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>
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<ClientIcon aria-hidden="true" />
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Client-side
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</TagItem>
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<TagItem
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v-if="
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(project.server_side === 'required' && project.client_side !== 'required') ||
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(project.client_side === 'optional' && project.server_side === 'optional')
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"
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>
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<ServerIcon aria-hidden="true" />
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Server-side
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</TagItem>
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<TagItem v-if="false">
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<UserIcon aria-hidden="true" />
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Singleplayer
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</TagItem>
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<TagItem
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v-if="
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// @ts-ignore
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project.project_type !== 'datapack' &&
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project.client_side !== 'unsupported' &&
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project.server_side !== 'unsupported' &&
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project.client_side !== 'unknown' &&
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project.server_side !== 'unknown'
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"
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>
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<MonitorSmartphoneIcon aria-hidden="true" />
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Client and server
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</TagItem>
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</div>
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</section>
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</div>
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</template>
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<script setup lang="ts">
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import { ClientIcon, MonitorSmartphoneIcon, ServerIcon, UserIcon } from '@modrinth/assets'
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import type { EnvironmentV3, GameVersionTag, PlatformTag, ProjectV3Partial } from '@modrinth/utils'
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import { formatCategory, getVersionsToDisplay } from '@modrinth/utils'
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import { computed } from 'vue'
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import { useRouter } from 'vue-router'
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import { defineMessages, useVIntl } from '../../composables/i18n'
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import TagItem from '../base/TagItem.vue'
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import { getEnvironmentTags } from './settings/environment/environments'
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const { formatMessage } = useVIntl()
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const router = useRouter()
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type EnvironmentValue = 'optional' | 'required' | 'unsupported' | 'unknown'
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const TYPES_WITH_ENVS = ['mod', 'modpack'] as const
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const props = defineProps<{
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project: {
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actualProjectType: string
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project_type: string
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loaders: string[]
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client_side: EnvironmentValue
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server_side: EnvironmentValue
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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versions: any[]
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}
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tags: {
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gameVersions: GameVersionTag[]
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loaders: PlatformTag[]
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}
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v3Metadata?: ProjectV3Partial
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}>()
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const showEnvironments = computed(
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() =>
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TYPES_WITH_ENVS.some((x) => props.v3Metadata?.project_types.includes(x)) &&
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primaryEnvironment.value,
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)
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const primaryEnvironment = computed<EnvironmentV3 | undefined>(() =>
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props.v3Metadata?.environment?.find((x) => x !== 'unknown'),
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)
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const primaryEnvironmentTags = computed(() => {
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return getEnvironmentTags(primaryEnvironment.value)
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})
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const messages = defineMessages({
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title: {
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id: `project.about.compatibility.title`,
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defaultMessage: 'Compatibility',
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},
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minecraftJava: {
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id: `project.about.compatibility.game.minecraftJava`,
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defaultMessage: 'Minecraft: Java Edition',
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},
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platforms: {
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id: `project.about.compatibility.platforms`,
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defaultMessage: 'Platforms',
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},
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environments: {
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id: `project.about.compatibility.environments`,
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defaultMessage: 'Supported environments',
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},
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})
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</script>
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