Files
AstralRinth/theseus/src/state/children.rs
Wyatt Verchere 65c1942037 Misc improvements and fixes (#109)
* now utilizing tracing better

* better tracing

* fix mac vs pc oppositional env var issue

* modified loading package

* added droppable loadingbarid that sends completion message

* loading bar

* regressed bug on mac

* fixed non-updated loading bar on playground

* Loading bar improvements

---------

Co-authored-by: Jai A <jaiagr+gpg@pm.me>
2023-05-08 12:14:08 -07:00

335 lines
11 KiB
Rust

use super::Profile;
use std::path::{Path, PathBuf};
use std::process::ExitStatus;
use std::{collections::HashMap, sync::Arc};
use tokio::fs::File;
use tokio::io::{AsyncBufReadExt, AsyncWriteExt, BufReader};
use tokio::process::Child;
use tokio::process::Command;
use tokio::process::{ChildStderr, ChildStdout};
use tokio::sync::RwLock;
use tracing::error;
use crate::event::emit::emit_process;
use crate::event::ProcessPayloadType;
use tokio::task::JoinHandle;
use uuid::Uuid;
// Child processes (instances of Minecraft)
// A wrapper over a Hashmap connecting PID -> MinecraftChild
pub struct Children(HashMap<Uuid, Arc<RwLock<MinecraftChild>>>);
// Minecraft Child, bundles together the PID, the actual Child, and the easily queryable stdout and stderr streams
#[derive(Debug)]
pub struct MinecraftChild {
pub uuid: Uuid,
pub profile_path: PathBuf, //todo: make UUID when profiles are recognized by UUID
pub manager: Option<JoinHandle<crate::Result<ExitStatus>>>, // None when future has completed and been handled
pub current_child: Arc<RwLock<Child>>,
pub stdout: SharedOutput,
pub stderr: SharedOutput,
}
impl Children {
pub fn new() -> Children {
Children(HashMap::new())
}
// Runs the command in process, inserts a child process to keep track of, and returns a reference to the container struct MinecraftChild
// The threads for stdout and stderr are spawned here
// Unlike a Hashmap's 'insert', this directly returns the reference to the MinecraftChild rather than any previously stored MinecraftChild that may exist
pub async fn insert_process(
&mut self,
uuid: Uuid,
profile_path: PathBuf,
stdout_log_path: PathBuf,
stderr_log_path: PathBuf,
mut mc_command: Command,
post_command: Option<Command>, // Command to run after minecraft.
) -> crate::Result<Arc<RwLock<MinecraftChild>>> {
// Takes the first element of the commands vector and spawns it
let mut child = mc_command.spawn()?;
// Create std watcher threads for stdout and stderr
let stdout = SharedOutput::build(&stdout_log_path).await?;
if let Some(child_stdout) = child.stdout.take() {
let stdout_clone = stdout.clone();
tokio::spawn(async move {
if let Err(e) = stdout_clone.read_stdout(child_stdout).await {
error!("Stdout process died with error: {}", e);
}
});
}
let stderr = SharedOutput::build(&stderr_log_path).await?;
if let Some(child_stderr) = child.stderr.take() {
let stderr_clone = stderr.clone();
tokio::spawn(async move {
if let Err(e) = stderr_clone.read_stderr(child_stderr).await {
error!("Stderr process died with error: {}", e);
}
});
}
// Slots child into manager
let pid = child.id().ok_or_else(|| {
crate::ErrorKind::LauncherError(
"Process immediately failed, could not get PID".to_string(),
)
})?;
let current_child = Arc::new(RwLock::new(child));
let manager = Some(tokio::spawn(Self::sequential_process_manager(
uuid,
post_command,
pid,
current_child.clone(),
)));
emit_process(
uuid,
pid,
ProcessPayloadType::Launched,
"Launched Minecraft",
)
.await?;
// Create MinecraftChild
let mchild = MinecraftChild {
uuid,
profile_path,
current_child,
stdout,
stderr,
manager,
};
let mchild = Arc::new(RwLock::new(mchild));
self.0.insert(uuid, mchild.clone());
Ok(mchild)
}
// Spawns a new child process and inserts it into the hashmap
// Also, as the process ends, it spawns the follow-up process if it exists
// By convention, ExitStatus is last command's exit status, and we exit on the first non-zero exit status
async fn sequential_process_manager(
uuid: Uuid,
post_command: Option<Command>,
mut current_pid: u32,
current_child: Arc<RwLock<Child>>,
) -> crate::Result<ExitStatus> {
let current_child = current_child.clone();
// Wait on current Minecraft Child
let mut mc_exit_status;
loop {
if let Some(t) = current_child.write().await.try_wait()? {
mc_exit_status = t;
break;
}
}
if !mc_exit_status.success() {
return Ok(mc_exit_status); // Err for a non-zero exit is handled in helper
}
// If a post-command exist, switch to it and wait on it
if let Some(mut m_command) = post_command {
{
let mut current_child = current_child.write().await;
let new_child = m_command.spawn()?;
current_pid = new_child.id().ok_or_else(|| {
crate::ErrorKind::LauncherError(
"Process immediately failed, could not get PID"
.to_string(),
)
})?;
*current_child = new_child;
}
emit_process(
uuid,
current_pid,
ProcessPayloadType::Updated,
"Completed Minecraft, switching to post-commands",
)
.await?;
loop {
if let Some(t) = current_child.write().await.try_wait()? {
mc_exit_status = t;
break;
}
}
}
emit_process(
uuid,
current_pid,
ProcessPayloadType::Finished,
"Exited process",
)
.await?;
Ok(mc_exit_status)
}
// Returns a ref to the child
pub fn get(&self, uuid: &Uuid) -> Option<Arc<RwLock<MinecraftChild>>> {
self.0.get(uuid).cloned()
}
// Gets all PID keys
pub fn keys(&self) -> Vec<Uuid> {
self.0.keys().cloned().collect()
}
// Get exit status of a child by PID
// Returns None if the child is still running
pub async fn exit_status(
&self,
uuid: &Uuid,
) -> crate::Result<Option<std::process::ExitStatus>> {
if let Some(child) = self.get(uuid) {
let child = child.write().await;
let status = child.current_child.write().await.try_wait()?;
Ok(status)
} else {
Ok(None)
}
}
// Gets all PID keys of running children
pub async fn running_keys(&self) -> crate::Result<Vec<Uuid>> {
let mut keys = Vec::new();
for key in self.keys() {
if let Some(child) = self.get(&key) {
let child = child.clone();
let child = child.write().await;
if child.current_child.write().await.try_wait()?.is_none() {
keys.push(key);
}
}
}
Ok(keys)
}
// Gets all PID keys of running children with a given profile path
pub async fn running_keys_with_profile(
&self,
profile_path: &Path,
) -> crate::Result<Vec<Uuid>> {
let running_keys = self.running_keys().await?;
let mut keys = Vec::new();
for key in running_keys {
if let Some(child) = self.get(&key) {
let child = child.clone();
let child = child.read().await;
if child.profile_path == profile_path {
keys.push(key);
}
}
}
Ok(keys)
}
// Gets all profiles of running children
pub async fn running_profile_paths(&self) -> crate::Result<Vec<PathBuf>> {
let mut profiles = Vec::new();
for key in self.keys() {
if let Some(child) = self.get(&key) {
let child = child.clone();
let child = child.write().await;
if child.current_child.write().await.try_wait()?.is_none() {
profiles.push(child.profile_path.clone());
}
}
}
Ok(profiles)
}
// Gets all profiles of running children
// Returns clones because it would be serialized anyway
pub async fn running_profiles(&self) -> crate::Result<Vec<Profile>> {
let mut profiles = Vec::new();
for key in self.keys() {
if let Some(child) = self.get(&key) {
let child = child.clone();
let child = child.write().await;
if child.current_child.write().await.try_wait()?.is_none() {
if let Some(prof) =
crate::api::profile::get(&child.profile_path.clone())
.await?
{
profiles.push(prof);
}
}
}
}
Ok(profiles)
}
}
impl Default for Children {
fn default() -> Self {
Self::new()
}
}
// SharedOutput, a wrapper around a String that can be read from and written to concurrently
// Designed to be used with ChildStdout and ChildStderr in a tokio thread to have a simple String storage for the output of a child process
#[derive(Debug, Clone)]
pub struct SharedOutput {
output: Arc<RwLock<String>>,
log_file: Arc<RwLock<File>>,
}
impl SharedOutput {
async fn build(log_file_path: &Path) -> crate::Result<Self> {
Ok(SharedOutput {
output: Arc::new(RwLock::new(String::new())),
log_file: Arc::new(RwLock::new(File::create(log_file_path).await?)),
})
}
// Main entry function to a created SharedOutput, returns the log as a String
pub async fn get_output(&self) -> crate::Result<String> {
let output = self.output.read().await;
Ok(output.clone())
}
async fn read_stdout(
&self,
child_stdout: ChildStdout,
) -> crate::Result<()> {
let mut buf_reader = BufReader::new(child_stdout);
let mut line = String::new();
while buf_reader.read_line(&mut line).await? > 0 {
{
let mut output = self.output.write().await;
output.push_str(&line);
}
{
let mut log_file = self.log_file.write().await;
log_file.write_all(line.as_bytes()).await?;
}
line.clear();
}
Ok(())
}
async fn read_stderr(
&self,
child_stderr: ChildStderr,
) -> crate::Result<()> {
let mut buf_reader = BufReader::new(child_stderr);
let mut line = String::new();
while buf_reader.read_line(&mut line).await? > 0 {
{
let mut output = self.output.write().await;
output.push_str(&line);
}
line.clear();
}
Ok(())
}
}