You've already forked AstralRinth
forked from didirus/AstralRinth
* basic framework. still has errors * added functionality for main endpoints + some structuring * formatting * unused code * mimicked CLI function with wait_for process * added basic auth bindings * made PR changes, added playground * cargo fmt * removed missed println * misc tests fixes * cargo fmt * added windows support * cargo fmt * all OS use dunce * restructured profile slightly; fixed mac bug * profile changes, new main.rs * fixed requested pr + canonicaliation bug * fixed regressed bug in ui * fixed regressed bugs * fixed git error * typo * ran prettier * clippy * playground clippy * ported profile loading fix * profile change for real, url println and clippy * PR changes * auth bindings + semisynch flow * fixed dropping task error * prettier, eslint, clippy * removed debugging modifications * removed unused function that eslinter missed :( * fixed settings not being released --------- Co-authored-by: Wyatt <wyatt@modrinth.com>
124 lines
3.5 KiB
Rust
124 lines
3.5 KiB
Rust
use crate::api::Result;
|
|
use std::path::{Path, PathBuf};
|
|
use theseus::prelude::*;
|
|
|
|
// Add a profile to the in-memory state
|
|
// invoke('profile_add',profile)
|
|
#[tauri::command]
|
|
pub async fn profile_add(profile: Profile) -> Result<()> {
|
|
profile::add(profile).await?;
|
|
State::sync().await?;
|
|
Ok(())
|
|
}
|
|
|
|
// Add a path as a profile in-memory
|
|
// invoke('profile_add_path',path)
|
|
#[tauri::command]
|
|
pub async fn profile_add_path(path: &Path) -> Result<()> {
|
|
profile::add_path(path).await?;
|
|
State::sync().await?;
|
|
Ok(())
|
|
}
|
|
|
|
// Remove a profile
|
|
// invoke('profile_add_path',path)
|
|
#[tauri::command]
|
|
pub async fn profile_remove(path: &Path) -> Result<()> {
|
|
profile::remove(path).await?;
|
|
State::sync().await?;
|
|
Ok(())
|
|
}
|
|
|
|
// Get a profile by path
|
|
// invoke('profile_add_path',path)
|
|
#[tauri::command]
|
|
pub async fn profile_get(path: &Path) -> Result<Option<Profile>> {
|
|
let res = profile::get(path).await?;
|
|
State::sync().await?;
|
|
Ok(res)
|
|
}
|
|
|
|
// Check if a profile is already managed by Theseus
|
|
// invoke('profile_is_managed',profile)
|
|
#[tauri::command]
|
|
pub async fn profile_is_managed(profile: &Path) -> Result<bool> {
|
|
let res = profile::is_managed(profile).await?;
|
|
State::sync().await?;
|
|
Ok(res)
|
|
}
|
|
|
|
// Check if a profile is loaded
|
|
// invoke('profile_is_loaded',profile)
|
|
#[tauri::command]
|
|
pub async fn profile_is_loaded(profile: &Path) -> Result<bool> {
|
|
let res = profile::is_loaded(profile).await?;
|
|
State::sync().await?;
|
|
Ok(res)
|
|
}
|
|
|
|
// Get a copy of the profile set
|
|
// invoke('profile_list')
|
|
#[tauri::command]
|
|
pub async fn profile_list(
|
|
) -> Result<std::collections::HashMap<PathBuf, Option<Profile>>> {
|
|
let res = profile::list().await?;
|
|
State::sync().await?;
|
|
Ok(res)
|
|
}
|
|
|
|
// Run Minecraft using a profile
|
|
// Returns a u32 representing the PID, which can be used to poll
|
|
// for the actual Child in the state.
|
|
// invoke('profile_run')
|
|
#[tauri::command]
|
|
pub async fn profile_run(
|
|
path: &Path,
|
|
credentials: theseus::auth::Credentials,
|
|
) -> Result<u32> {
|
|
let proc_lock = profile::run(path, &credentials).await?;
|
|
let pid = proc_lock.read().await.id().ok_or_else(|| {
|
|
theseus::Error::from(theseus::ErrorKind::LauncherError(
|
|
"Process failed to stay open.".to_string(),
|
|
))
|
|
})?;
|
|
Ok(pid)
|
|
}
|
|
|
|
// Run Minecraft using a profile, and wait for the result
|
|
// invoke('profile_run_wait', path, credentials)
|
|
#[tauri::command]
|
|
pub async fn profile_run_wait(
|
|
path: &Path,
|
|
credentials: theseus::auth::Credentials,
|
|
) -> Result<()> {
|
|
let proc_lock = profile::run(path, &credentials).await?;
|
|
let mut proc = proc_lock.write().await;
|
|
Ok(profile::wait_for(&mut proc).await?)
|
|
}
|
|
|
|
// Wait for a running minecraft process (a Child)
|
|
// invoke('profile_wait_for', pid)
|
|
#[tauri::command]
|
|
pub async fn profile_wait_for(pid: u32) -> Result<()> {
|
|
let st = State::get().await?;
|
|
if let Some(proc_lock) = st.children.read().await.get(&pid) {
|
|
let mut proc = proc_lock.write().await;
|
|
return Ok(profile::wait_for(&mut proc).await?);
|
|
}
|
|
// If child is gone from state, it's not tracked or already finished
|
|
Ok(())
|
|
}
|
|
|
|
// Tries to kill a running minecraft process (if PID is still stored)
|
|
// invoke('profile_kill', pid)
|
|
#[tauri::command]
|
|
pub async fn profile_kill(pid: u32) -> Result<()> {
|
|
let st = State::get().await?;
|
|
if let Some(proc_lock) = st.children.read().await.get(&pid) {
|
|
let mut proc = proc_lock.write().await;
|
|
return Ok(profile::kill(&mut proc).await?);
|
|
}
|
|
// If child is gone from state, it's not tracked or already finished
|
|
Ok(())
|
|
}
|