Files
AstralRinth/packages/app-lib/src/state/settings.rs
Josiah Glosson a538b99c18 Reworked app update flow (#3960)
* Make theseus capable of logging messages from the `log` crate

* Move update checking entirely into JS and open a modal if an update is available

* Fix formatjs on Windows and run formatjs

* Add in the buttons and body

* Fix lint

* Show update size in modal

* Fix update not being rechecked if the update modal was directly dismissed

* Slight UI tweaks

* Fix lint

* Implement skipping the update

* Implement the Update Now button

* Implement updating at next exit

* Turn download progress into an error bar on failure

* Restore 5 minute update check instead of 30 seconds

* Fix PendingUpdateData being seen as a unit struct

* Fix lint

* Make CI also lint updater code

* feat: create AppearingProgressBar component

* feat: polish update available modal

* feat: add error handling

* Open changelog with tauri-plugin-opener

* Run intl:extract

* Update completion toasts (#3978)

* Use single LAUNCHER_USER_AGENT constant for all user agents

* Fix build on Mac

* Request the update size with HEAD instead of GET

* UI tweaks

* lint

* Fix lint

* fix: hide modal header & add "Hide update reminder" button w/ tooltip

* Run intl:extract

* fix: lint issues

* fix: merge issues

* notifications.js no longer exists

* Add metered network checking

* Add a timeout to macOS is_network_metered

* Fix tauri.conf.json

* vibe debugging

* Set a dispatch queue

* Have a popup that asks you if you'd like to disable automatic file downloads if you're on a metered network

* Move UpdateModal to modal package

* Fix lint

* Add a toggle for automatic downloads

* Fix type

Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>

* Redo updating UI and experience

* lint

* fix unlistener issue

* remove unneeded translation keys

* Fix expose issue

* temp disable cranelift, tweak some messages

* change version back

* Clean up App.vue

* move toast to top right

* update reload icon

* Fixed the bug!!!!!!!!!!!!

* improve messages

* intl:extract

* Add liquid glass icon file

* not you!

* use dependency injection

* lint on apple icon

* Fix imports, move download size to button

* change update check back to 5 mins

* lint + move to providers

* intl:extract

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Calum <calum@modrinth.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
2025-09-29 15:28:31 +00:00

303 lines
9.5 KiB
Rust

//! Theseus settings file
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
// Types
/// Global Theseus settings
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Settings {
pub max_concurrent_downloads: usize,
pub max_concurrent_writes: usize,
pub theme: Theme,
pub default_page: DefaultPage,
pub collapsed_navigation: bool,
pub hide_nametag_skins_page: bool,
pub advanced_rendering: bool,
pub native_decorations: bool,
pub toggle_sidebar: bool,
pub telemetry: bool,
pub discord_rpc: bool,
pub personalized_ads: bool,
pub onboarded: bool,
pub extra_launch_args: Vec<String>,
pub custom_env_vars: Vec<(String, String)>,
pub memory: MemorySettings,
pub force_fullscreen: bool,
pub game_resolution: WindowSize,
pub hide_on_process_start: bool,
pub hooks: Hooks,
pub custom_dir: Option<String>,
pub prev_custom_dir: Option<String>,
pub migrated: bool,
pub developer_mode: bool,
pub feature_flags: HashMap<FeatureFlag, bool>,
pub skipped_update: Option<String>,
pub pending_update_toast_for_version: Option<String>,
pub auto_download_updates: Option<bool>,
}
#[derive(Serialize, Deserialize, Debug, Clone, Copy, Eq, Hash, PartialEq)]
#[serde(rename_all = "snake_case")]
pub enum FeatureFlag {
PagePath,
ProjectBackground,
WorldsTab,
WorldsInHome,
}
impl Settings {
pub async fn get(
exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite>,
) -> crate::Result<Self> {
let res = sqlx::query!(
"
SELECT
max_concurrent_writes, max_concurrent_downloads,
theme, default_page, collapsed_navigation, hide_nametag_skins_page, advanced_rendering, native_decorations,
discord_rpc, developer_mode, telemetry, personalized_ads,
onboarded,
json(extra_launch_args) extra_launch_args, json(custom_env_vars) custom_env_vars,
mc_memory_max, mc_force_fullscreen, mc_game_resolution_x, mc_game_resolution_y, hide_on_process_start,
hook_pre_launch, hook_wrapper, hook_post_exit,
custom_dir, prev_custom_dir, migrated, json(feature_flags) feature_flags, toggle_sidebar,
skipped_update, pending_update_toast_for_version, auto_download_updates
FROM settings
"
)
.fetch_one(exec)
.await?;
Ok(Self {
max_concurrent_downloads: res.max_concurrent_downloads as usize,
max_concurrent_writes: res.max_concurrent_writes as usize,
theme: Theme::from_string(&res.theme),
default_page: DefaultPage::from_string(&res.default_page),
collapsed_navigation: res.collapsed_navigation == 1,
hide_nametag_skins_page: res.hide_nametag_skins_page == 1,
advanced_rendering: res.advanced_rendering == 1,
native_decorations: res.native_decorations == 1,
toggle_sidebar: res.toggle_sidebar == 1,
telemetry: res.telemetry == 1,
discord_rpc: res.discord_rpc == 1,
developer_mode: res.developer_mode == 1,
personalized_ads: res.personalized_ads == 1,
onboarded: res.onboarded == 1,
extra_launch_args: res
.extra_launch_args
.as_ref()
.and_then(|x| serde_json::from_str(x).ok())
.unwrap_or_default(),
custom_env_vars: res
.custom_env_vars
.as_ref()
.and_then(|x| serde_json::from_str(x).ok())
.unwrap_or_default(),
memory: MemorySettings {
maximum: res.mc_memory_max as u32,
},
force_fullscreen: res.mc_force_fullscreen == 1,
game_resolution: WindowSize(
res.mc_game_resolution_x as u16,
res.mc_game_resolution_y as u16,
),
hide_on_process_start: res.hide_on_process_start == 1,
hooks: Hooks {
pre_launch: res.hook_pre_launch,
wrapper: res.hook_wrapper,
post_exit: res.hook_post_exit,
},
custom_dir: res.custom_dir,
prev_custom_dir: res.prev_custom_dir,
migrated: res.migrated == 1,
feature_flags: res
.feature_flags
.as_ref()
.and_then(|x| serde_json::from_str(x).ok())
.unwrap_or_default(),
skipped_update: res.skipped_update,
pending_update_toast_for_version: res
.pending_update_toast_for_version,
auto_download_updates: res.auto_download_updates.map(|x| x == 1),
})
}
pub async fn update(
&self,
exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite>,
) -> crate::Result<()> {
let max_concurrent_writes = self.max_concurrent_writes as i32;
let max_concurrent_downloads = self.max_concurrent_downloads as i32;
let theme = self.theme.as_str();
let default_page = self.default_page.as_str();
let extra_launch_args = serde_json::to_string(&self.extra_launch_args)?;
let custom_env_vars = serde_json::to_string(&self.custom_env_vars)?;
let feature_flags = serde_json::to_string(&self.feature_flags)?;
sqlx::query!(
"
UPDATE settings
SET
max_concurrent_writes = $1,
max_concurrent_downloads = $2,
theme = $3,
default_page = $4,
collapsed_navigation = $5,
advanced_rendering = $6,
native_decorations = $7,
discord_rpc = $8,
developer_mode = $9,
telemetry = $10,
personalized_ads = $11,
onboarded = $12,
extra_launch_args = jsonb($13),
custom_env_vars = jsonb($14),
mc_memory_max = $15,
mc_force_fullscreen = $16,
mc_game_resolution_x = $17,
mc_game_resolution_y = $18,
hide_on_process_start = $19,
hook_pre_launch = $20,
hook_wrapper = $21,
hook_post_exit = $22,
custom_dir = $23,
prev_custom_dir = $24,
migrated = $25,
toggle_sidebar = $26,
feature_flags = $27,
hide_nametag_skins_page = $28,
skipped_update = $29,
pending_update_toast_for_version = $30,
auto_download_updates = $31
",
max_concurrent_writes,
max_concurrent_downloads,
theme,
default_page,
self.collapsed_navigation,
self.advanced_rendering,
self.native_decorations,
self.discord_rpc,
self.developer_mode,
self.telemetry,
self.personalized_ads,
self.onboarded,
extra_launch_args,
custom_env_vars,
self.memory.maximum,
self.force_fullscreen,
self.game_resolution.0,
self.game_resolution.1,
self.hide_on_process_start,
self.hooks.pre_launch,
self.hooks.wrapper,
self.hooks.post_exit,
self.custom_dir,
self.prev_custom_dir,
self.migrated,
self.toggle_sidebar,
feature_flags,
self.hide_nametag_skins_page,
self.skipped_update,
self.pending_update_toast_for_version,
self.auto_download_updates,
)
.execute(exec)
.await?;
Ok(())
}
}
/// Theseus theme
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum Theme {
Dark,
Light,
Oled,
System,
}
impl Theme {
pub fn as_str(&self) -> &'static str {
match self {
Theme::Dark => "dark",
Theme::Light => "light",
Theme::Oled => "oled",
Theme::System => "system",
}
}
pub fn from_string(string: &str) -> Theme {
match string {
"dark" => Theme::Dark,
"light" => Theme::Light,
"oled" => Theme::Oled,
"system" => Theme::System,
_ => Theme::Dark,
}
}
}
/// Minecraft memory settings
#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
pub struct MemorySettings {
pub maximum: u32,
}
/// Game window size
#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
pub struct WindowSize(pub u16, pub u16);
/// Game initialization hooks
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde_with::serde_as]
pub struct Hooks {
#[serde_as(as = "serde_with::NoneAsEmptyString")]
pub pre_launch: Option<String>,
#[serde_as(as = "serde_with::NoneAsEmptyString")]
pub wrapper: Option<String>,
#[serde_as(as = "serde_with::NoneAsEmptyString")]
pub post_exit: Option<String>,
}
/// Opening window to start with
#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
pub enum DefaultPage {
Home,
Library,
}
impl DefaultPage {
pub fn as_str(&self) -> &'static str {
match self {
DefaultPage::Home => "home",
DefaultPage::Library => "library",
}
}
pub fn from_string(string: &str) -> Self {
match string {
"home" => Self::Home,
"library" => Self::Library,
_ => Self::Home,
}
}
}