You've already forked AstralRinth
forked from didirus/AstralRinth
284 lines
8.8 KiB
Rust
284 lines
8.8 KiB
Rust
use crate::launcher::auth::provider::Credentials;
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use crate::launcher::meta::{Argument, ArgumentValue, Library, Os, VersionType};
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use crate::launcher::rules::parse_rules;
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use crate::launcher::LauncherError;
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use std::path::Path;
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use uuid::Uuid;
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pub fn get_class_paths(
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libraries_path: &Path,
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libraries: &[Library],
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client_path: &Path,
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) -> Result<String, LauncherError> {
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let mut class_paths = Vec::new();
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for library in libraries {
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if library.downloads.artifact.is_some() {
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if let Some(rules) = &library.rules {
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if !super::rules::parse_rules(rules.as_slice()) {
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continue;
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}
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}
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let name_items = library.name.split(':').collect::<Vec<&str>>();
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let package = name_items.get(0).ok_or_else(|| {
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LauncherError::ParseError(format!(
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"Unable to find package for library {}",
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&library.name
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))
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})?;
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let name = name_items.get(1).ok_or_else(|| {
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LauncherError::ParseError(format!(
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"Unable to find name for library {}",
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&library.name
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))
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})?;
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let version = name_items.get(2).ok_or_else(|| {
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LauncherError::ParseError(format!(
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"Unable to find version for library {}",
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&library.name
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))
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})?;
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let mut path = libraries_path.to_path_buf();
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for directory in package.split('.') {
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path.push(directory);
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}
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path.push(name);
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path.push(version);
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path.push(format!("{}-{}.jar", name, version));
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class_paths.push(
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std::fs::canonicalize(&path)
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.map_err(|_| {
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LauncherError::InvalidInput(format!(
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"Library file at path {} does not exist",
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path.to_string_lossy()
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))
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})?
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.to_string_lossy()
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.to_string(),
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)
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}
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}
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class_paths.push(
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std::fs::canonicalize(&client_path)
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.map_err(|_| {
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LauncherError::InvalidInput(format!(
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"Specified client path {} does not exist",
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client_path.to_string_lossy()
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))
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})?
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.to_string_lossy()
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.to_string(),
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);
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Ok(class_paths.join(match super::download::get_os() {
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Os::Osx | Os::Linux | Os::Unknown => ":",
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Os::Windows => ";",
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}))
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}
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pub fn get_jvm_arguments(
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arguments: Option<&[Argument]>,
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natives_path: &Path,
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class_paths: &str,
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) -> Result<Vec<String>, LauncherError> {
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let mut parsed_arguments = Vec::new();
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if let Some(args) = arguments {
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parse_arguments(args, &mut parsed_arguments, |arg| {
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parse_jvm_argument(arg, natives_path, class_paths)
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})?;
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} else {
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parsed_arguments.push(format!(
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"-Djava.library.path={}",
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&*std::fs::canonicalize(natives_path)
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.map_err(|_| LauncherError::InvalidInput(format!(
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"Specified natives path {} does not exist",
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natives_path.to_string_lossy()
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)))?
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.to_string_lossy()
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.to_string()
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));
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parsed_arguments.push("-cp".to_string());
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parsed_arguments.push(class_paths.to_string());
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}
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Ok(parsed_arguments)
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}
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fn parse_jvm_argument(
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argument: &str,
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natives_path: &Path,
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class_paths: &str,
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) -> Result<String, LauncherError> {
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Ok(argument
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.replace(
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"${natives_directory}",
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&*std::fs::canonicalize(natives_path)
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.map_err(|_| {
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LauncherError::InvalidInput(format!(
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"Specified natives path {} does not exist",
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natives_path.to_string_lossy()
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))
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})?
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.to_string_lossy()
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.to_string(),
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)
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.replace("${launcher_name}", "theseus")
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.replace("${launcher_version}", env!("CARGO_PKG_VERSION"))
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.replace("${classpath}", class_paths))
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}
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#[allow(clippy::too_many_arguments)]
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pub fn get_minecraft_arguments(
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arguments: Option<&[Argument]>,
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legacy_arguments: Option<&str>,
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credentials: &Credentials,
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version: &str,
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asset_index_name: &str,
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game_directory: &Path,
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assets_directory: &Path,
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version_type: &VersionType,
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) -> Result<Vec<String>, LauncherError> {
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if let Some(arguments) = arguments {
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let mut parsed_arguments = Vec::new();
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parse_arguments(arguments, &mut parsed_arguments, |arg| {
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parse_minecraft_argument(
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arg,
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&*credentials.access_token,
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&*credentials.username,
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&credentials.id,
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version,
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asset_index_name,
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game_directory,
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assets_directory,
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version_type,
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)
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})?;
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Ok(parsed_arguments)
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} else if let Some(legacy_arguments) = legacy_arguments {
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Ok(parse_minecraft_argument(
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legacy_arguments,
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&*credentials.access_token,
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&*credentials.username,
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&credentials.id,
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version,
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asset_index_name,
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game_directory,
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assets_directory,
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version_type,
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)?
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.split(' ')
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.into_iter()
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.map(|x| x.to_string())
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.collect())
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} else {
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Ok(Vec::new())
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}
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}
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#[allow(clippy::too_many_arguments)]
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fn parse_minecraft_argument(
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argument: &str,
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access_token: &str,
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username: &str,
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uuid: &Uuid,
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version: &str,
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asset_index_name: &str,
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game_directory: &Path,
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assets_directory: &Path,
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version_type: &VersionType,
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) -> Result<String, LauncherError> {
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Ok(argument
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.replace("${auth_access_token}", access_token)
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.replace("${auth_session}", access_token)
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.replace("${auth_player_name}", username)
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.replace("${auth_uuid}", &*uuid.to_hyphenated().to_string())
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.replace("${user_properties}", "{}")
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.replace("${user_type}", "mojang")
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.replace("${version_name}", version)
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.replace("${assets_index_name}", asset_index_name)
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.replace(
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"${game_directory}",
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&*std::fs::canonicalize(game_directory)
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.map_err(|_| {
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LauncherError::InvalidInput(format!(
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"Specified game directory {} does not exist",
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game_directory.to_string_lossy()
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))
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})?
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.to_string_lossy()
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.to_string(),
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)
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.replace(
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"${assets_root}",
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&*std::fs::canonicalize(assets_directory)
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.map_err(|_| {
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LauncherError::InvalidInput(format!(
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"Specified assets directory {} does not exist",
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assets_directory.to_string_lossy()
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))
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})?
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.to_string_lossy()
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.to_string(),
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)
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.replace(
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"${game_assets}",
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&*std::fs::canonicalize(assets_directory)
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.map_err(|_| {
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LauncherError::InvalidInput(format!(
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"Specified assets directory {} does not exist",
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assets_directory.to_string_lossy()
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))
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})?
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.to_string_lossy()
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.to_string(),
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)
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.replace("${version_type}", version_type.as_str()))
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}
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fn parse_arguments<F>(
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arguments: &[Argument],
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parsed_arguments: &mut Vec<String>,
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parse_function: F,
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) -> Result<(), LauncherError>
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where
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F: Fn(&str) -> Result<String, LauncherError>,
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{
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for argument in arguments {
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match argument {
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Argument::Normal(arg) => {
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let parsed = parse_function(arg)?;
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for arg in parsed.split(' ') {
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parsed_arguments.push(arg.to_string());
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}
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}
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Argument::Ruled { rules, value } => {
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if parse_rules(rules.as_slice()) {
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match value {
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ArgumentValue::Single(arg) => {
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parsed_arguments.push(parse_function(arg)?);
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}
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ArgumentValue::Many(args) => {
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for arg in args {
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parsed_arguments.push(parse_function(arg)?);
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}
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}
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}
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}
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}
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}
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}
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Ok(())
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}
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