Files
AstralRinth/apps/app-frontend/src/routes.js
Prospector ff4c7f47b2 Direct World Joining (#3457)
* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00

176 lines
4.5 KiB
JavaScript

import { createRouter, createWebHistory } from 'vue-router'
import * as Pages from '@/pages'
import * as Project from '@/pages/project'
import * as Instance from '@/pages/instance'
import * as Library from '@/pages/library'
/**
* Configures application routing. Add page to pages/index and then add to route table here.
*/
export default new createRouter({
history: createWebHistory(),
routes: [
{
path: '/',
name: 'Home',
component: Pages.Index,
meta: {
breadcrumb: [{ name: 'Home' }],
},
},
{
path: '/worlds',
name: 'Worlds',
component: Pages.Worlds,
meta: {
breadcrumb: [{ name: 'Worlds' }],
},
},
{
path: '/browse/:projectType',
name: 'Discover content',
component: Pages.Browse,
meta: {
breadcrumb: [{ name: 'Discover content' }],
},
},
{
path: '/library',
name: 'Library',
component: Library.Index,
meta: {
breadcrumb: [{ name: 'Library' }],
},
children: [
{
path: '',
name: 'Overview',
component: Library.Overview,
},
{
path: 'downloaded',
name: 'Downloaded',
component: Library.Downloaded,
},
{
path: 'custom',
name: 'Custom',
component: Library.Custom,
},
],
},
{
path: '/project/:id',
name: 'Project',
component: Project.Index,
props: true,
children: [
{
path: '',
name: 'Description',
component: Project.Description,
meta: {
useContext: true,
breadcrumb: [{ name: '?Project' }],
},
},
{
path: 'versions',
name: 'Versions',
component: Project.Versions,
meta: {
useContext: true,
breadcrumb: [{ name: '?Project', link: '/project/{id}/' }, { name: 'Versions' }],
},
},
{
path: 'version/:version',
name: 'Version',
component: Project.Version,
props: true,
meta: {
useContext: true,
breadcrumb: [
{ name: '?Project', link: '/project/{id}/' },
{ name: 'Versions', link: '/project/{id}/versions' },
{ name: '?Version' },
],
},
},
{
path: 'gallery',
name: 'Gallery',
component: Project.Gallery,
meta: {
useContext: true,
breadcrumb: [{ name: '?Project', link: '/project/{id}/' }, { name: 'Gallery' }],
},
},
],
},
{
path: '/instance/:id',
name: 'Instance',
component: Instance.Index,
props: true,
children: [
// {
// path: '',
// name: 'Overview',
// component: Instance.Overview,
// meta: {
// useRootContext: true,
// breadcrumb: [{ name: '?Instance' }],
// },
// },
{
path: 'worlds',
name: 'InstanceWorlds',
component: Instance.Worlds,
meta: {
useRootContext: true,
breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Worlds' }],
},
},
{
path: '',
name: 'Mods',
component: Instance.Mods,
meta: {
useRootContext: true,
breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Content' }],
},
},
{
path: 'projects/:type',
name: 'ModsFilter',
component: Instance.Mods,
meta: {
useRootContext: true,
breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Content' }],
},
},
{
path: 'logs',
name: 'Logs',
component: Instance.Logs,
meta: {
useRootContext: true,
breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Logs' }],
},
},
],
},
],
linkActiveClass: 'router-link-active',
linkExactActiveClass: 'router-link-exact-active',
scrollBehavior() {
// Sometimes Vue's scroll behavior is not working as expected, so we need to manually scroll to top (especially on Linux)
document.querySelector('.app-viewport')?.scrollTo(0, 0)
return {
el: '.app-viewport',
top: 0,
}
},
})