You've already forked AstralRinth
forked from didirus/AstralRinth
* update add files copy and go to next step on just one file * rename and reorder stages * add metadata stage and update details stage * implement files inside metadata stage * use regular prettier instead of prettier eslint * remove changelog stage config * save button on details stage * update edit buttons in versions table * add collapse environment selector * implement dependencies list in metadata step * move dependencies into provider * add suggested dependencies to metadata stage * pnpm prepr * fix unused var * Revert "add collapse environment selector" This reverts commit f90fabc7a57ff201f26e1b628eeced8e6ef75865. * hide resource pack loader only when its the only loader * fix no dependencies for modpack * add breadcrumbs with hide breadcrumb option * wider stages * add proper horizonal scroll breadcrumbs * fix titles * handle save version in version page * remove box shadow * add notification provider to storybook * add drop area for versions to drop file right into page * fix mobile versions table buttons overflowing * pnpm prepr * fix drop file opening modal in wrong stage * implement invalid file for dropping files * allow horizontal scroll on breadcrumbs * update infer.js as best as possible * add create version button uploading version state * add extractVersionFromFilename for resource pack and datapack * allow jars for datapack project * detect multiple loaders when possible * iris means compatible with optifine too * infer environment on loader change as well * add tooltip * prevent navigate forward when cannot go to next step * larger breadcrumb click targets * hide loaders and mc versions stage until files added * fix max width in header * fix add files from metadata step jumping steps * define width in NewModal instead * disable remove dependency in metadata stage * switch metadata and details buttons positions * fix remove button spacing * do not allow duplicate suggested dependencies * fix version detection for fabric minecraft version semvar * better verion number detection based on filename * show resource pack loader but uneditable * remove vanilla shader detection * refactor: break up large infer.js into ts and modules * remove duplicated types * add fill missing from file name step * pnpm prepr * fix neoforge loader parse failing and not adding neoforge loader * add missing pack formats * handle new pack format * pnpm prepr * add another regex where it is version in anywhere in filename * only show resource pack or data pack options for filetype on datapack project * add redundant zip folder check * reject RP and DP if has redundant folder * fix hide stage in breadcrumb * add snapshot group key in case no release version. brings out 26.1 snapshots * pnpm prepr * open in group if has something selected * fix resource pack loader uneditable if accidentally selected on different project type * add new environment tags * add unknown and not applicable environment tags * pnpm prepr * use shared constant on labels * use ref for timeout * remove console logs * remove box shadow only for cm-content * feat: xhr upload + fix wrangler prettierignore * fix: upload content type fix * fix dependencies version width * fix already added dependencies logic * add changelog minheight * set progress percentage on button * add legacy fabric detection logic * lint * small update on create version button label --------- Co-authored-by: Calum H. (IMB11) <contact@cal.engineer> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
212 lines
6.5 KiB
TypeScript
212 lines
6.5 KiB
TypeScript
import type { Labrinth } from '@modrinth/api-client'
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import { ClientIcon, ServerIcon, UserIcon } from '@modrinth/assets'
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import type { Component } from 'vue'
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import { defineMessage, type MessageDescriptor } from '../../../../composables/i18n'
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export const ENVIRONMENTS_COPY: Record<
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Labrinth.Projects.v3.Environment,
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{
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title: MessageDescriptor
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description: MessageDescriptor
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}
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> = {
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client_only: {
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title: defineMessage({
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id: 'project.environment.client-only.title',
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defaultMessage: 'Client-side only',
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}),
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description: defineMessage({
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id: 'project.environment.client-only.description',
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defaultMessage:
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'All functionality is done client-side and is compatible with vanilla servers.',
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}),
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},
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server_only: {
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title: defineMessage({
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id: 'project.environment.server-only.title',
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defaultMessage: 'Server-side only, works in singleplayer too',
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}),
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description: defineMessage({
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id: 'project.environment.server-only.description',
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defaultMessage:
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'All functionality is done server-side and is compatible with vanilla clients.',
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}),
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},
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singleplayer_only: {
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title: defineMessage({
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id: 'project.environment.singleplayer-only.title',
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defaultMessage: 'Singleplayer only',
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}),
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description: defineMessage({
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id: 'project.environment.singleplayer-only.description',
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defaultMessage:
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'Only functions in Singleplayer or when not connected to a Multiplayer server.',
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}),
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},
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dedicated_server_only: {
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title: defineMessage({
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id: 'project.environment.dedicated-server-only.title',
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defaultMessage: 'Server-side only',
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}),
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description: defineMessage({
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id: 'project.environment.dedicated-server-only.description',
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defaultMessage:
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'All functionality is done server-side and is compatible with vanilla clients.',
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}),
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},
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client_and_server: {
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title: defineMessage({
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id: 'project.environment.client-and-server.title',
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defaultMessage: 'Client and server, required on both',
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}),
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description: defineMessage({
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id: 'project.environment.client-and-server.description',
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defaultMessage:
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'Has some functionality on both the client and server, even if only partially.',
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}),
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},
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client_only_server_optional: {
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title: defineMessage({
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id: 'project.environment.client-only-server-optional.title',
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defaultMessage: 'Client and server, optional on server',
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}),
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description: defineMessage({
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id: 'project.environment.client-only-server-optional.description',
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defaultMessage:
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'Has some functionality on both the client and server, even if only partially.',
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}),
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},
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server_only_client_optional: {
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title: defineMessage({
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id: 'project.environment.server-only-client-optional.title',
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defaultMessage: 'Client and server, optional on client',
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}),
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description: defineMessage({
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id: 'project.environment.server-only-client-optional.description',
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defaultMessage:
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'Has some functionality on both the client and server, even if only partially.',
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}),
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},
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client_or_server: {
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title: defineMessage({
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id: 'project.environment.client-or-server.title',
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defaultMessage: 'Client and server, optional on both',
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}),
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description: defineMessage({
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id: 'project.environment.client-or-server.description',
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defaultMessage:
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'Has some functionality on both the client and server, even if only partially.',
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}),
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},
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client_or_server_prefers_both: {
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title: defineMessage({
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id: 'project.environment.client-or-server-prefers-both.title',
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defaultMessage: 'Client and server, best when installed on both',
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}),
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description: defineMessage({
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id: 'project.environment.client-or-server-prefers-both.description',
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defaultMessage:
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'Has some functionality on both the client and server, even if only partially.',
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}),
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},
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unknown: {
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title: defineMessage({
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id: 'project.environment.unknown.title',
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defaultMessage: 'Unknown environment',
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}),
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description: defineMessage({
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id: 'project.environment.unknown.description',
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defaultMessage: 'The environment for this version could not be determined.',
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}),
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},
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}
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export const ENVIRONMENT_TAG_LABELS = {
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client: defineMessage({
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id: 'project.environment.tag.client',
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defaultMessage: 'Client',
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}),
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server: defineMessage({
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id: 'project.environment.tag.server',
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defaultMessage: 'Server',
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}),
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singleplayer: defineMessage({
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id: 'project.environment.tag.singleplayer',
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defaultMessage: 'Singleplayer',
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}),
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clientOptional: defineMessage({
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id: 'project.environment.tag.client-optional',
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defaultMessage: 'Client optional',
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}),
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serverOptional: defineMessage({
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id: 'project.environment.tag.server-optional',
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defaultMessage: 'Server optional',
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}),
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unknown: defineMessage({
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id: 'project.environment.tag.unknown',
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defaultMessage: 'Unknown',
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}),
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notApplicable: defineMessage({
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id: 'project.environment.tag.not-applicable',
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defaultMessage: 'N/A',
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}),
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} as const
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export function getEnvironmentTags(
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environment?: Labrinth.Projects.v3.Environment,
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): Array<{ icon: Component | null; label: MessageDescriptor }> {
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switch (environment) {
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case 'client_only':
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return [{ icon: ClientIcon, label: ENVIRONMENT_TAG_LABELS.client }]
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case 'server_only':
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return [
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{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.server },
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{ icon: UserIcon, label: ENVIRONMENT_TAG_LABELS.singleplayer },
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]
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case 'singleplayer_only':
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return [{ icon: UserIcon, label: ENVIRONMENT_TAG_LABELS.singleplayer }]
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case 'dedicated_server_only':
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return [{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.server }]
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case 'client_and_server':
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return [
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{ icon: ClientIcon, label: ENVIRONMENT_TAG_LABELS.client },
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{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.server },
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]
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case 'client_only_server_optional':
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return [
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{ icon: ClientIcon, label: ENVIRONMENT_TAG_LABELS.client },
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{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.serverOptional },
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]
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case 'server_only_client_optional':
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return [
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{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.server },
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{ icon: ClientIcon, label: ENVIRONMENT_TAG_LABELS.clientOptional },
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]
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case 'client_or_server':
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return [
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{ icon: ClientIcon, label: ENVIRONMENT_TAG_LABELS.clientOptional },
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{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.serverOptional },
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]
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case 'client_or_server_prefers_both':
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return [
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{ icon: ClientIcon, label: ENVIRONMENT_TAG_LABELS.clientOptional },
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{ icon: ServerIcon, label: ENVIRONMENT_TAG_LABELS.serverOptional },
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]
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case 'unknown':
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return [{ label: ENVIRONMENT_TAG_LABELS.unknown, icon: null }]
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default:
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return [{ label: ENVIRONMENT_TAG_LABELS.notApplicable, icon: null }]
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}
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}
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