Files
AstralRinth/packages/ui/src/components/modal/NewModal.vue
Truman Gao 9958600121 feat: managing project versions (#4811)
* start modal, working show modal

* add stages and implement MultiModalStage component

* add project versions context and add file button

* implement add files stage

* export interfaces

* move MultiStageModal to /base

* small update to file input

* add version types to api-client

* wrap version namespace under v3

* implement add details stage fields and loaders component

* start create MC versions stage

* implement changelog stage and bring width into a per stage concern

* implement loader picker with grouping

* improve grouping and sorting for loader picker

* use chips component

* small updaets

* fix loader icon color

* componentize mc version picker

* initial version of shift click to select range

* use newModal for markdown editor

* start add dependencies stage with search

* implement showing mod options in search

* componentize modselect and add version/dependency relation select

* hide version and dependency relation when no project selected

* fix project facet search

* implement api-client versions requests

* fix search api request facet type to be string

* fix new modal outer container scroll

* implement add dependency stage

* fix parse error

* add placeholders

* fix types

* update dependency row styles

* small change

* fix the types on manage versions to be correct with labrinth request bodies

* fix create version file parts

* use draft version ref in flow and implement proper file handlling

* use draft version ref for mc versions select

* implement reactive modal state and conditionally disabled next buttons

* ensure all data is using draftVersion ref

* remove shift click to select range since it sucks

* fix up add dependencies stage state/types

* small fixes

* implement adding dependencies connected to api calls and make adding dependencies work

* add final create version button config

* start create version backend call and bring versions table to project settings

* set add files stage width

* remove version file upload in project page

* small fix

* fix create version api call

* implement error handling

* implement mc versions search

* implement showing all mc versions

* small fix

* implement prefill data

* add success notification

* add cancel button

* add new dropzone file input

* run pnpm run fix

* add tailwind preset in ui package

* polish file version row

* fix modal widths

* hide added versions when no versions added

* implement add loaders stage

* implement small chips and small fixes

* implement grouping for all releases

* implement new all releases grouping

* implement better shift click for version select

* small fixes

* fix search input style

* delete versions provider and start project type inferring

* implement getting project type

* add versions empty state, add folder up icon and pnpm run fix

* implement create version in project versions table

* update side nav

* implement dynamic create version flow depending on project type and detected data

* add id to stages and fix calling setStage not working

* move added loaded out of loader picker

* remove selected and detected MC versions

* add loading message to dependency search and fix dependency type always being "required"

* fix components in ref

* fix width on dropdown

* implement toggle all mc versions based on state of last in range

* fix mc version text colour

* do proper clean up

* update loaders to use tag item

* update UI to use TagItem and better match styles

* handle detected data when setting primary file

* add progress bar

* hide progress bar for non-progress stage

* add loading state on submit

* properly cache dependencies projects/versions

* pnpm run fix

* add dragover show purple border on dropzone file input

* better handle added dependencies

* move versions in side nav

* implement adding file type

* fix api body format for file type

* implement working edit existing version
- working add/remove file
- working edit version details

* a step towards proper versions refresh

* add gallery to project settings

* actually figured out refresh versions

* move checklist into settings page

* remove editing version from version page and add button to versions table in project settings

* remove edit and delete buttons from gallery in project page

* add empty state messages for project page

* add default scroll bar styles

* implement support for new file types

* remove edit from dropdown in project page versions table

* redirect to settings page

* move changelog to row with actions

* fix overflow on added dependencies

* fix redirect

* update scroll styles

* implement add environment stage (create and modify version not persisting environment to backend)

* small style fixes

* small spacing fix

* small style fixes

* add a flag for loading dependency projects

* address PR comments

* fix modrinth ui imports

* use magic keys instead of window.addeventlistener

* add spacing in bottom of settings page

* useDebounceFn from vue

* fix inconsistent stroke

* persist scroll through

* fix remove button

* fix api fields

* fix version file dropdown: hide primary option in edit mode and fix setting initial value

* fix links in nags

* implement skipped field for skipping steps instead of mutating stages array's elements

* implement suggested dependencies components

* implement suggested dependencies api call

* refactor cached get project and get version calls

* always hide environments

* update links

* set scroll in 10ms

* update links

* fix links pt2

* fix shadow

* fix progress bar

* dont include mc versions in suggested versions finder

* fix text overflow styles

* use tooltip

* fix change version name api

* implement set environment api call

* delete unused vue pages

* implement detected environment, edit environment step, and fix showing loaders in details for no loader projects

* small fix

* no loaders project wrong check

* fix not having 'minecraft' loader for resource pack

* implement updating existing files file type

* move add minecraft loader outside try catch

* add datapack to have environment

* fix being able to select duplicate MC versions

* remove datapack project from environment

* fix version fetch

* fix having detected environment not properly skipping step

* only add detected data when primary file changes

* fix unknown environemtn

* implement gallery and versions have moved admonition

* update project page for creator view

* small copy update

* merge fixes

* pnpm run fix

* fix checkmark squished

* fix version type can be deselected

* refactor: DI context + better typed MultistageModal

* fix type import

* Misc QA fixes

* fix allowed file types with no project type

* implement new add files stage

* fix versiosn header with new pagination

* hide buttons when no files for add file stage

* use prettier formatter

* allow signature file types

* add detecting primary file

* fix progress bar in firefox

* fix environment not correctly being hidden/shown

* remove environment missing nag

* temp bring back environment page

* remove delete version action from project page

* replace "continue" next button label with actual next step

* fix types

* pnpm run fix

* move supplementary files alert up and update border radius style on dropzone

* copy updates

* small update on version num placeholder

* update placeholder

* make timeout on upload routes 2 minutes

* fix lint issues

* run pnpm intl:extract

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2025-12-18 19:56:15 +00:00

336 lines
7.8 KiB
Vue

<template>
<div
v-if="open"
:style="`${mouseX !== -1 ? `--_mouse-x: ${mouseX};` : ''} ${mouseY !== -1 ? `--_mouse-y: ${mouseY};` : ''}`"
>
<div
:class="{ shown: visible }"
class="tauri-overlay"
data-tauri-drag-region
@click="() => (closeOnClickOutside && closable ? hide() : {})"
/>
<div
:class="[
'modal-overlay',
{
shown: visible,
noblur: props.noblur,
},
computedFade,
]"
@click="() => (closeOnClickOutside && closable ? hide() : {})"
/>
<div class="modal-container experimental-styles-within" :class="{ shown: visible }">
<div class="modal-body flex flex-col bg-bg-raised rounded-2xl">
<div
v-if="!hideHeader"
data-tauri-drag-region
class="grid grid-cols-[auto_min-content] items-center gap-12 p-6 border-solid border-0 border-b-[1px] border-divider max-w-full"
>
<div class="flex text-wrap break-words items-center gap-3 min-w-0">
<slot name="title">
<span v-if="header" class="text-lg font-extrabold text-contrast">
{{ header }}
</span>
</slot>
</div>
<ButtonStyled v-if="closable" circular>
<button v-tooltip="'Close'" aria-label="Close" @click="hide">
<XIcon aria-hidden="true" />
</button>
</ButtonStyled>
</div>
<ButtonStyled
v-if="props.mergeHeader && closable"
class="absolute top-4 right-4 z-10"
circular
>
<button v-tooltip="'Close'" aria-label="Close" @click="hide">
<XIcon aria-hidden="true" />
</button>
</ButtonStyled>
<div v-if="scrollable" class="relative">
<Transition
enter-active-class="transition-all duration-200 ease-out"
enter-from-class="opacity-0 max-h-0"
enter-to-class="opacity-100 max-h-24"
leave-active-class="transition-all duration-200 ease-in"
leave-from-class="opacity-100 max-h-24"
leave-to-class="opacity-0 max-h-0"
>
<div
v-if="showTopFade"
class="pointer-events-none absolute left-0 right-0 top-0 z-10 h-24 bg-gradient-to-b from-bg-raised to-transparent"
/>
</Transition>
<div
ref="scrollContainer"
:class="[
'overflow-y-auto p-6 !pb-1 sm:pb-6',
{ 'pt-12': props.mergeHeader && closable },
]"
:style="{ maxHeight: maxContentHeight }"
@scroll="checkScrollState"
>
<slot> You just lost the game.</slot>
</div>
<Transition
enter-active-class="transition-all duration-200 ease-out"
enter-from-class="opacity-0 max-h-0"
enter-to-class="opacity-100 max-h-24"
leave-active-class="transition-all duration-200 ease-in"
leave-from-class="opacity-100 max-h-24"
leave-to-class="opacity-0 max-h-0"
>
<div
v-if="showBottomFade"
class="pointer-events-none absolute bottom-0 left-0 right-0 z-10 h-24 bg-gradient-to-t from-bg-raised to-transparent"
/>
</Transition>
</div>
<div v-else :class="['overflow-y-auto p-6', { 'pt-12': props.mergeHeader && closable }]">
<slot> You just lost the game.</slot>
</div>
<div v-if="$slots.actions" class="p-6 pt-0">
<slot name="actions" />
</div>
</div>
</div>
</div>
<div v-else></div>
</template>
<script setup lang="ts">
import { XIcon } from '@modrinth/assets'
import { computed, ref } from 'vue'
import { useScrollIndicator } from '../../composables/scroll-indicator'
import ButtonStyled from '../base/ButtonStyled.vue'
const props = withDefaults(
defineProps<{
noblur?: boolean
closable?: boolean
/** @deprecated Use `fade="danger"` instead */
danger?: boolean
fade?: 'standard' | 'warning' | 'danger'
closeOnEsc?: boolean
closeOnClickOutside?: boolean
warnOnClose?: boolean
header?: string
hideHeader?: boolean
onHide?: () => void
onShow?: () => void
mergeHeader?: boolean
scrollable?: boolean
maxContentHeight?: string
}>(),
{
type: true,
closable: true,
danger: false,
fade: undefined,
closeOnClickOutside: true,
closeOnEsc: true,
warnOnClose: false,
header: undefined,
hideHeader: false,
onHide: () => {},
onShow: () => {},
mergeHeader: false,
// TODO: migrate all modals to use scrollable and remove this prop
scrollable: false,
maxContentHeight: '70vh',
},
)
const computedFade = computed(() => {
if (props.fade) return props.fade
if (props.danger) return 'danger'
return 'standard'
})
const open = ref(false)
const visible = ref(false)
const scrollContainer = ref<HTMLElement | null>(null)
const { showTopFade, showBottomFade, checkScrollState } = useScrollIndicator(scrollContainer)
function show(event?: MouseEvent) {
props.onShow?.()
open.value = true
document.body.style.overflow = 'hidden'
window.addEventListener('mousedown', updateMousePosition)
window.addEventListener('keydown', handleKeyDown)
if (event) {
updateMousePosition(event)
} else {
mouseX.value = window.innerWidth / 2
mouseY.value = window.innerHeight / 2
}
setTimeout(() => {
visible.value = true
}, 50)
}
function hide() {
props.onHide?.()
visible.value = false
document.body.style.overflow = ''
window.removeEventListener('mousedown', updateMousePosition)
window.removeEventListener('keydown', handleKeyDown)
setTimeout(() => {
open.value = false
}, 300)
}
defineExpose({
show,
hide,
checkScrollState,
})
const mouseX = ref(-1)
const mouseY = ref(-1)
function updateMousePosition(event: { clientX: number; clientY: number }) {
mouseX.value = event.clientX
mouseY.value = event.clientY
}
function handleKeyDown(event: KeyboardEvent) {
if (props.closeOnEsc && event.key === 'Escape' && props.closable) {
hide()
mouseX.value = window.innerWidth / 2
mouseY.value = window.innerHeight / 2
}
}
</script>
<style lang="scss" scoped>
.tauri-overlay {
position: fixed;
visibility: hidden;
top: 0;
left: 0;
width: 100%;
height: 100px;
z-index: 20;
&.shown {
opacity: 1;
visibility: visible;
}
}
.modal-overlay {
position: fixed;
inset: -5rem;
z-index: 19;
opacity: 0;
transition: all 0.2s ease-out;
//transform: translate(
// calc((-50vw + var(--_mouse-x, 50vw) * 1px) / 2),
// calc((-50vh + var(--_mouse-y, 50vh) * 1px) / 2)
// )
// scaleX(0.8) scaleY(0.5);
border-radius: 180px;
//filter: blur(5px);
// Fade variants
&.standard {
background: linear-gradient(to bottom, rgba(29, 48, 43, 0.52) 0%, rgba(14, 21, 26, 0.95) 100%);
}
&.warning {
background: linear-gradient(to bottom, rgba(48, 38, 29, 0.52) 0%, rgba(26, 20, 14, 0.95) 100%);
}
&.danger {
background: linear-gradient(to bottom, rgba(43, 18, 26, 0.52) 0%, rgba(49, 10, 15, 0.95) 100%);
}
@media (prefers-reduced-motion) {
transition: none !important;
}
&.shown {
opacity: 1;
visibility: visible;
backdrop-filter: blur(5px);
}
&.noblur {
backdrop-filter: none;
filter: none;
}
}
.modrinth-parent__no-modal-blurs {
.modal-overlay {
backdrop-filter: none;
}
}
.modal-container {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
display: flex;
justify-content: center;
align-items: center;
z-index: 21;
visibility: hidden;
pointer-events: none;
transform: translate(
calc((-50vw + var(--_mouse-x, 50vw) * 1px) / 16),
calc((-50vh + var(--_mouse-y, 50vh) * 1px) / 16)
);
transition: all 0.2s ease-out;
&.shown {
visibility: visible;
transform: translate(0, 0);
> .modal-body {
opacity: 1;
visibility: visible;
scale: 1;
}
}
> .modal-body {
position: fixed;
box-shadow: 4px 4px 26px 10px rgba(0, 0, 0, 0.08);
max-height: calc(100% - 2 * var(--gap-lg));
max-width: min(var(--_max-width, 60rem), calc(100% - 2 * var(--gap-lg)));
overflow-y: hidden;
overflow-x: hidden;
width: fit-content;
pointer-events: auto;
scale: 0.97;
visibility: hidden;
opacity: 0;
transition: all 0.2s ease-in-out;
@media (prefers-reduced-motion) {
transition: none !important;
}
@media screen and (max-width: 640px) {
width: calc(100% - 2 * var(--gap-lg));
}
}
}
</style>