You've already forked AstralRinth
forked from didirus/AstralRinth
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Update a bunch of app dependencies in non-breaking ways * Update dependencies in app-lib that had breaking updates * Update dependencies in app that had breaking updates * Fix too large of bulk requests being made, limit max to 800 #3430 * Also update tauri-plugin-opener * Update app-lib to Rust 2024 * Non-breaking updates in ariadne * Breaking updates in ariadne * Ariadne Rust 2024 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix in app-lib * Clippy fix in app * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes * Update macos dependencies * Apply updates to app-playground as well * Update Wry + Tauri * Update sysinfo * Update theseus_gui to Rust 2024 * Downgrade rand in ariadne to fix labrinth Labrinth can't use rand 0.9 due to argon2 * Cargo format --------- Signed-off-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> Co-authored-by: Alejandro González <me@alegon.dev>
413 lines
15 KiB
Rust
413 lines
15 KiB
Rust
// Stolen from https://gist.github.com/charrondev/43150e940bd2771b1ea88256d491c7a9
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use objc::{msg_send, sel, sel_impl};
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use rand::{Rng, distributions::Alphanumeric};
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use tauri::{
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Emitter, Runtime, Window,
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plugin::{Builder, TauriPlugin},
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}; // 0.8
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const WINDOW_CONTROL_PAD_X: f64 = 9.0;
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const WINDOW_CONTROL_PAD_Y: f64 = 10.0;
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struct UnsafeWindowHandle(*mut std::ffi::c_void);
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unsafe impl Send for UnsafeWindowHandle {}
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unsafe impl Sync for UnsafeWindowHandle {}
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pub fn init<R: Runtime>() -> TauriPlugin<R> {
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Builder::new("traffic_light_positioner")
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.on_window_ready(|window| {
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#[cfg(target_os = "macos")]
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setup_traffic_light_positioner(window);
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})
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.build()
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}
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#[cfg(target_os = "macos")]
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fn position_traffic_lights(
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ns_window_handle: UnsafeWindowHandle,
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x: f64,
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y: f64,
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) {
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use cocoa::appkit::{NSView, NSWindow, NSWindowButton};
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use cocoa::foundation::NSRect;
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let ns_window = ns_window_handle.0 as cocoa::base::id;
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unsafe {
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let close = ns_window
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.standardWindowButton_(NSWindowButton::NSWindowCloseButton);
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let miniaturize = ns_window
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.standardWindowButton_(NSWindowButton::NSWindowMiniaturizeButton);
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let zoom =
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ns_window.standardWindowButton_(NSWindowButton::NSWindowZoomButton);
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let title_bar_container_view = close.superview().superview();
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let close_rect: NSRect = msg_send![close, frame];
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let button_height = close_rect.size.height + 12.0;
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let title_bar_frame_height = button_height + y;
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let mut title_bar_rect = NSView::frame(title_bar_container_view);
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title_bar_rect.size.height = title_bar_frame_height;
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title_bar_rect.origin.y =
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NSView::frame(ns_window).size.height - title_bar_frame_height;
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let _: () =
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msg_send![title_bar_container_view, setFrame: title_bar_rect];
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let window_buttons = vec![close, miniaturize, zoom];
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let space_between =
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NSView::frame(miniaturize).origin.x - NSView::frame(close).origin.x;
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for (i, button) in window_buttons.into_iter().enumerate() {
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let mut rect: NSRect = NSView::frame(button);
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rect.origin.x = x + (i as f64 * space_between) + 6.0;
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button.setFrameOrigin(rect.origin);
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}
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}
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}
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#[cfg(target_os = "macos")]
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#[derive(Debug)]
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struct WindowState<R: Runtime> {
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window: Window<R>,
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}
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#[cfg(target_os = "macos")]
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pub fn setup_traffic_light_positioner<R: Runtime>(window: Window<R>) {
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use cocoa::appkit::NSWindow;
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use cocoa::base::{BOOL, id};
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use cocoa::foundation::NSUInteger;
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use objc::runtime::{Object, Sel};
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use std::ffi::c_void;
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// Do the initial positioning
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position_traffic_lights(
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UnsafeWindowHandle(
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window.ns_window().expect("Failed to create window handle"),
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),
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WINDOW_CONTROL_PAD_X,
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WINDOW_CONTROL_PAD_Y,
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);
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// Ensure they stay in place while resizing the window.
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fn with_window_state<R: Runtime, F: FnOnce(&mut WindowState<R>) -> T, T>(
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this: &Object,
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func: F,
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) {
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let ptr = unsafe {
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let x: *mut c_void = *this.get_ivar("app_box");
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&mut *(x as *mut WindowState<R>)
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};
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func(ptr);
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}
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unsafe {
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let ns_win = window
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.ns_window()
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.expect("NS Window should exist to mount traffic light delegate.")
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as id;
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let current_delegate: id = ns_win.delegate();
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extern "C" fn on_window_should_close(
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this: &Object,
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_cmd: Sel,
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sender: id,
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) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, windowShouldClose: sender]
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}
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}
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extern "C" fn on_window_will_close(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowWillClose: notification];
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}
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}
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extern "C" fn on_window_did_resize<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(this, |state: &mut WindowState<R>| {
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let id = state.window.ns_window().expect(
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"NS window should exist on state to handle resize",
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) as id;
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#[cfg(target_os = "macos")]
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position_traffic_lights(
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UnsafeWindowHandle(id as *mut std::ffi::c_void),
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WINDOW_CONTROL_PAD_X,
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WINDOW_CONTROL_PAD_Y,
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);
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidResize: notification];
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}
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}
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extern "C" fn on_window_did_move(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidMove: notification];
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}
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}
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extern "C" fn on_window_did_change_backing_properties(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidChangeBackingProperties: notification];
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}
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}
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extern "C" fn on_window_did_become_key(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () =
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msg_send![super_del, windowDidBecomeKey: notification];
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}
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}
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extern "C" fn on_window_did_resign_key(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () =
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msg_send![super_del, windowDidResignKey: notification];
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}
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}
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extern "C" fn on_dragging_entered(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, draggingEntered: notification]
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}
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}
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extern "C" fn on_prepare_for_drag_operation(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, prepareForDragOperation: notification]
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}
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}
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extern "C" fn on_perform_drag_operation(
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this: &Object,
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_cmd: Sel,
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sender: id,
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) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, performDragOperation: sender]
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}
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}
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extern "C" fn on_conclude_drag_operation(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () =
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msg_send![super_del, concludeDragOperation: notification];
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}
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}
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extern "C" fn on_dragging_exited(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, draggingExited: notification];
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}
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}
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extern "C" fn on_window_will_use_full_screen_presentation_options(
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this: &Object,
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_cmd: Sel,
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window: id,
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proposed_options: NSUInteger,
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) -> NSUInteger {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, window: window willUseFullScreenPresentationOptions: proposed_options]
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}
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}
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extern "C" fn on_window_did_enter_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("did-enter-fullscreen", ())
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.expect("Failed to emit event");
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidEnterFullScreen: notification];
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}
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}
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extern "C" fn on_window_will_enter_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("will-enter-fullscreen", ())
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.expect("Failed to emit event");
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowWillEnterFullScreen: notification];
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}
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}
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extern "C" fn on_window_did_exit_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("did-exit-fullscreen", ())
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.expect("Failed to emit event");
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let id =
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state.window.ns_window().expect("Failed to emit event")
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as id;
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position_traffic_lights(
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UnsafeWindowHandle(id as *mut std::ffi::c_void),
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WINDOW_CONTROL_PAD_X,
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WINDOW_CONTROL_PAD_Y,
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);
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () =
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msg_send![super_del, windowDidExitFullScreen: notification];
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}
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}
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extern "C" fn on_window_will_exit_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("will-exit-fullscreen", ())
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.expect("Failed to emit event");
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowWillExitFullScreen: notification];
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}
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}
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extern "C" fn on_window_did_fail_to_enter_full_screen(
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this: &Object,
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_cmd: Sel,
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window: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidFailToEnterFullScreen: window];
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}
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}
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extern "C" fn on_effective_appearance_did_change(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, effectiveAppearanceDidChange: notification];
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}
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}
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extern "C" fn on_effective_appearance_did_changed_on_main_thread(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![
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super_del,
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effectiveAppearanceDidChangedOnMainThread: notification
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];
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}
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}
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// Are we deallocing this properly ? (I miss safe Rust :( )
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let window_label = window.label().to_string();
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let app_state = WindowState { window };
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let app_box = Box::into_raw(Box::new(app_state)) as *mut c_void;
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let random_str: String = rand::rng()
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.sample_iter(&Alphanumeric)
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.take(20)
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.map(char::from)
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.collect();
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// We need to ensure we have a unique delegate name, otherwise we will panic while trying to create a duplicate
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// delegate with the same name.
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let delegate_name =
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format!("windowDelegate_{}_{}", window_label, random_str);
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ns_win.setDelegate_(delegate!(&delegate_name, {
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window: id = ns_win,
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app_box: *mut c_void = app_box,
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toolbar: id = cocoa::base::nil,
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super_delegate: id = current_delegate,
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(windowShouldClose:) => on_window_should_close as extern fn(&Object, Sel, id) -> BOOL,
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(windowWillClose:) => on_window_will_close as extern fn(&Object, Sel, id),
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(windowDidResize:) => on_window_did_resize::<R> as extern fn(&Object, Sel, id),
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(windowDidMove:) => on_window_did_move as extern fn(&Object, Sel, id),
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(windowDidChangeBackingProperties:) => on_window_did_change_backing_properties as extern fn(&Object, Sel, id),
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(windowDidBecomeKey:) => on_window_did_become_key as extern fn(&Object, Sel, id),
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(windowDidResignKey:) => on_window_did_resign_key as extern fn(&Object, Sel, id),
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(draggingEntered:) => on_dragging_entered as extern fn(&Object, Sel, id) -> BOOL,
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(prepareForDragOperation:) => on_prepare_for_drag_operation as extern fn(&Object, Sel, id) -> BOOL,
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(performDragOperation:) => on_perform_drag_operation as extern fn(&Object, Sel, id) -> BOOL,
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(concludeDragOperation:) => on_conclude_drag_operation as extern fn(&Object, Sel, id),
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(draggingExited:) => on_dragging_exited as extern fn(&Object, Sel, id),
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(window:willUseFullScreenPresentationOptions:) => on_window_will_use_full_screen_presentation_options as extern fn(&Object, Sel, id, NSUInteger) -> NSUInteger,
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(windowDidEnterFullScreen:) => on_window_did_enter_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowWillEnterFullScreen:) => on_window_will_enter_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowDidExitFullScreen:) => on_window_did_exit_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowWillExitFullScreen:) => on_window_will_exit_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowDidFailToEnterFullScreen:) => on_window_did_fail_to_enter_full_screen as extern fn(&Object, Sel, id),
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(effectiveAppearanceDidChange:) => on_effective_appearance_did_change as extern fn(&Object, Sel, id),
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(effectiveAppearanceDidChangedOnMainThread:) => on_effective_appearance_did_changed_on_main_thread as extern fn(&Object, Sel, id)
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}))
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}
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}
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