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Add classpath variable for libraries
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@@ -1,6 +1,6 @@
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[package]
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name = "daedalus"
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version = "0.1.5"
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version = "0.1.6"
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authors = ["Jai A <jaiagr+gpg@pm.me>"]
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edition = "2018"
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license = "MIT"
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@@ -252,6 +252,13 @@ pub struct Library {
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#[serde(skip_serializing_if = "Option::is_none")]
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/// SHA1 Checksums for validating the library's integrity. Only present for forge libraries
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pub checksums: Option<Vec<String>>,
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#[serde(default = "default_include_in_classpath")]
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/// Whether the library should be included in the classpath at the game's launch
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pub include_in_classpath: bool,
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}
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fn default_include_in_classpath() -> bool {
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true
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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@@ -230,7 +230,16 @@ pub async fn retrieve_data(uploaded_files: &mut Vec<String>) -> Result<(), Error
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}).await??;
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let mut libs : Vec<daedalus::minecraft::Library> = profile.libraries.into_iter().chain(version_info.libraries).collect();
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let mut libs : Vec<daedalus::minecraft::Library> = version_info.libraries.into_iter().chain(profile.libraries.into_iter().map(|x| Library {
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downloads: x.downloads,
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extract: x.extract,
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name: x.name,
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url: x.url,
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natives: x.natives,
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rules: x.rules,
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checksums: x.checksums,
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include_in_classpath: false
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})).collect();
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let mut local_libs : HashMap<String, bytes::Bytes> = HashMap::new();
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@@ -286,7 +295,8 @@ pub async fn retrieve_data(uploaded_files: &mut Vec<String>) -> Result<(), Error
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url: Some("".to_string()),
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natives: None,
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rules: None,
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checksums: None
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checksums: None,
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include_in_classpath: false,
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});
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}
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}
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@@ -321,7 +331,7 @@ pub async fn retrieve_data(uploaded_files: &mut Vec<String>) -> Result<(), Error
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artifact.url = format_url(&*format!("maven/{}", artifact_path));
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}
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} else if lib.url.is_some() {
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lib.url = Some(format_url(&*format!("maven/{}", artifact_path)));
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lib.url = Some(format_url("maven/"));
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}
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return Ok::<Library, Error>(lib);
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