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Refactor Library
The launcher code was in a position ripe for sphagetti, so this rewrites it in a more robust way. In addition to cleaner code, this provides the following changes: - Removal of obsolete Mojang authentication - The rebasing of some internal state into a Sled database - Tweaks which make some internal mechanisms more robust (e.g. profiles which fail to load can be removed) - Additional tooling integration such as direnv - Distinct public API to avoid messing with too much internal code - Unified error handling in the form of `theseus::Error` and `theseus::Result`
This commit is contained in:
340
theseus/src/state/profiles.rs
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340
theseus/src/state/profiles.rs
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use super::settings::{Hooks, MemorySettings, WindowSize};
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use crate::config::BINCODE_CONFIG;
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use daedalus::modded::LoaderVersion;
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use futures::prelude::*;
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use serde::{Deserialize, Serialize};
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use std::{
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collections::HashMap,
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path::{Path, PathBuf},
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};
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use tokio::fs;
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const PROFILE_JSON_PATH: &str = "profile.json";
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const PROFILE_SUBTREE: &[u8] = b"profiles";
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#[derive(Debug)]
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pub struct Profiles(pub HashMap<PathBuf, Option<Profile>>);
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// TODO: possibly add defaults to some of these values
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pub const CURRENT_FORMAT_VERSION: u32 = 1;
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pub const SUPPORTED_ICON_FORMATS: &[&'static str] = &[
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"bmp", "gif", "jpeg", "jpg", "jpe", "png", "svg", "svgz", "webp", "rgb",
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"mp4",
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];
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct Profile {
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#[serde(skip)]
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pub path: PathBuf,
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pub metadata: ProfileMetadata,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub java: Option<JavaSettings>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub memory: Option<MemorySettings>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub resolution: Option<WindowSize>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub hooks: Option<Hooks>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct ProfileMetadata {
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pub name: String,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub icon: Option<PathBuf>,
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pub game_version: String,
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#[serde(default)]
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pub loader: ModLoader,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub loader_version: Option<LoaderVersion>,
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pub format_version: u32,
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}
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// TODO: Quilt?
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#[derive(Debug, Eq, PartialEq, Clone, Copy, Deserialize, Serialize)]
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#[serde(rename_all = "lowercase")]
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pub enum ModLoader {
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Vanilla,
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Forge,
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Fabric,
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}
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impl Default for ModLoader {
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fn default() -> Self {
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ModLoader::Vanilla
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}
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}
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impl std::fmt::Display for ModLoader {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.write_str(match self {
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&Self::Vanilla => "Vanilla",
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&Self::Forge => "Forge",
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&Self::Fabric => "Fabric",
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})
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}
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct JavaSettings {
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#[serde(skip_serializing_if = "Option::is_none")]
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pub install: Option<PathBuf>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub extra_arguments: Option<Vec<String>>,
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}
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impl Profile {
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pub async fn new(
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name: String,
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version: String,
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path: PathBuf,
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) -> crate::Result<Self> {
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if name.trim().is_empty() {
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return Err(crate::Error::InputError(String::from(
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"Empty name for instance!",
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)));
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}
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Ok(Self {
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path: path.canonicalize()?,
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metadata: ProfileMetadata {
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name,
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icon: None,
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game_version: version,
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loader: ModLoader::Vanilla,
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loader_version: None,
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format_version: CURRENT_FORMAT_VERSION,
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},
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java: None,
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memory: None,
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resolution: None,
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hooks: None,
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})
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}
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// TODO: deduplicate these builder methods
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// They are flat like this in order to allow builder-style usage
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pub fn with_name(&mut self, name: String) -> &mut Self {
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self.metadata.name = name;
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self
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}
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pub async fn with_icon<'a>(
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&'a mut self,
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icon: &'a Path,
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) -> crate::Result<&'a mut Self> {
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let ext = icon
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.extension()
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.and_then(std::ffi::OsStr::to_str)
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.unwrap_or("");
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if SUPPORTED_ICON_FORMATS.contains(&ext) {
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let file_name = format!("icon.{ext}");
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fs::copy(icon, &self.path.join(&file_name)).await?;
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self.metadata.icon =
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Some(Path::new(&format!("./{file_name}")).to_owned());
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Ok(self)
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} else {
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Err(crate::Error::InputError(format!(
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"Unsupported image type: {ext}"
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)))
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}
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}
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pub fn with_game_version(&mut self, version: String) -> &mut Self {
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self.metadata.game_version = version;
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self
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}
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pub fn with_loader(
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&mut self,
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loader: ModLoader,
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version: Option<LoaderVersion>,
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) -> &mut Self {
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self.metadata.loader = loader;
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self.metadata.loader_version = version;
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self
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}
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pub fn with_java_settings(
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&mut self,
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settings: Option<JavaSettings>,
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) -> &mut Self {
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self.java = settings;
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self
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}
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pub fn with_memory(
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&mut self,
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settings: Option<MemorySettings>,
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) -> &mut Self {
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self.memory = settings;
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self
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}
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pub fn with_resolution(
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&mut self,
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resolution: Option<WindowSize>,
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) -> &mut Self {
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self.resolution = resolution;
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self
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}
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pub fn with_hooks(&mut self, hooks: Option<Hooks>) -> &mut Self {
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self.hooks = hooks;
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self
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}
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}
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impl Profiles {
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pub async fn init(db: &sled::Db) -> crate::Result<Self> {
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let profile_db = db.get(PROFILE_SUBTREE)?.map_or(
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Ok(Default::default()),
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|bytes| {
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bincode::decode_from_slice::<Box<[PathBuf]>, _>(
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&bytes,
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*BINCODE_CONFIG,
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)
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.map(|it| it.0)
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},
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)?;
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let profiles = stream::iter(profile_db.iter())
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.then(|it| async move {
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let path = PathBuf::from(it);
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let prof = match Self::read_profile_from_dir(&path).await {
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Ok(prof) => Some(prof),
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Err(err) => {
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log::warn!("Error loading profile: {err}. Skipping...");
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None
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}
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};
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(path, prof)
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})
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.collect::<HashMap<PathBuf, Option<Profile>>>()
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.await;
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Ok(Self(profiles))
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}
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pub fn insert(&mut self, profile: Profile) -> crate::Result<&Self> {
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self.0.insert(
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profile
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.path
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.canonicalize()?
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.to_str()
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.ok_or(crate::Error::UTFError(profile.path.clone()))?
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.into(),
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Some(profile),
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);
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Ok(self)
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}
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pub async fn insert_from<'a>(
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&'a mut self,
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path: &'a Path,
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) -> crate::Result<&Self> {
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self.insert(Self::read_profile_from_dir(&path.canonicalize()?).await?)
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}
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pub fn remove(&mut self, path: &Path) -> crate::Result<&Self> {
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let path = PathBuf::from(path.canonicalize()?.to_str().unwrap());
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self.0.remove(&path);
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Ok(self)
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}
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pub async fn sync<'a>(
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&'a self,
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batch: &'a mut sled::Batch,
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) -> crate::Result<&Self> {
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stream::iter(self.0.iter())
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.map(Ok::<_, crate::Error>)
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.try_for_each_concurrent(None, |(path, profile)| async move {
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let json = serde_json::to_vec_pretty(&profile)?;
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let json_path =
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Path::new(path.to_str().unwrap()).join(PROFILE_JSON_PATH);
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fs::write(json_path, json).await?;
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Ok::<_, crate::Error>(())
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})
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.await?;
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batch.insert(
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PROFILE_SUBTREE,
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bincode::encode_to_vec(
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self.0.keys().collect::<Box<[_]>>(),
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*BINCODE_CONFIG,
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)?,
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);
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Ok(self)
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}
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async fn read_profile_from_dir(path: &Path) -> crate::Result<Profile> {
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let json = fs::read(path.join(PROFILE_JSON_PATH)).await?;
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let mut profile = serde_json::from_slice::<Profile>(&json)?;
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profile.path = PathBuf::from(path);
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Ok(profile)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use pretty_assertions::{assert_eq, assert_str_eq};
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use std::collections::HashSet;
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#[test]
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fn profile_test() -> Result<(), serde_json::Error> {
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let profile = Profile {
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path: PathBuf::new(),
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metadata: ProfileMetadata {
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name: String::from("Example Pack"),
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icon: None,
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game_version: String::from("1.18.2"),
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loader: ModLoader::Vanilla,
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loader_version: None,
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format_version: CURRENT_FORMAT_VERSION,
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},
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java: Some(JavaSettings {
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install: Some(PathBuf::from("/usr/bin/java")),
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extra_arguments: Some(Vec::new()),
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}),
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memory: Some(MemorySettings {
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minimum: None,
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maximum: 8192,
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}),
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resolution: Some(WindowSize(1920, 1080)),
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hooks: Some(Hooks {
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pre_launch: HashSet::new(),
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wrapper: None,
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post_exit: HashSet::new(),
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}),
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};
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let json = serde_json::json!({
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"metadata": {
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"name": "Example Pack",
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"game_version": "1.18.2",
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"format_version": 1u32,
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"loader": "vanilla",
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},
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"java": {
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"extra_arguments": [],
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"install": "/usr/bin/java",
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},
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"memory": {
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"maximum": 8192u32,
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},
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"resolution": (1920u16, 1080u16),
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"hooks": {},
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});
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assert_eq!(serde_json::to_value(profile.clone())?, json.clone());
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assert_str_eq!(
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format!("{:?}", serde_json::from_value::<Profile>(json)?),
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format!("{:?}", profile),
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);
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Ok(())
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}
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}
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