forked from didirus/AstralRinth
10610e157f14d86d528a9c899629c9a386843bc7
The launcher code was in a position ripe for sphagetti, so this rewrites it in a more robust way. In addition to cleaner code, this provides the following changes: - Removal of obsolete Mojang authentication - The rebasing of some internal state into a Sled database - Tweaks which make some internal mechanisms more robust (e.g. profiles which fail to load can be removed) - Additional tooling integration such as direnv - Distinct public API to avoid messing with too much internal code - Unified error handling in the form of `theseus::Error` and `theseus::Result`
theseus
A game launcher which can be used as a CLI, GUI, and a library for creating and playing modrinth projects
Theseus aims to provide three components:
- A library (theseus)
- A CLI (theseus-cli)
- A GUI (theseus-gui)
Feel free to contribute!
Description
A modern launcher based on Modrinth. No built-in/external advertising or telemetry. Fully compatible with the original Modrinth without broken mechanics.
Languages
Rust
45.9%
Vue
37.2%
TypeScript
11.3%
HTML
2.6%
JavaScript
1.5%
Other
1.4%