Files
AstralRinth/apps/frontend/src/components/ui/ProjectMemberHeader.vue
Truman Gao 9958600121 feat: managing project versions (#4811)
* start modal, working show modal

* add stages and implement MultiModalStage component

* add project versions context and add file button

* implement add files stage

* export interfaces

* move MultiStageModal to /base

* small update to file input

* add version types to api-client

* wrap version namespace under v3

* implement add details stage fields and loaders component

* start create MC versions stage

* implement changelog stage and bring width into a per stage concern

* implement loader picker with grouping

* improve grouping and sorting for loader picker

* use chips component

* small updaets

* fix loader icon color

* componentize mc version picker

* initial version of shift click to select range

* use newModal for markdown editor

* start add dependencies stage with search

* implement showing mod options in search

* componentize modselect and add version/dependency relation select

* hide version and dependency relation when no project selected

* fix project facet search

* implement api-client versions requests

* fix search api request facet type to be string

* fix new modal outer container scroll

* implement add dependency stage

* fix parse error

* add placeholders

* fix types

* update dependency row styles

* small change

* fix the types on manage versions to be correct with labrinth request bodies

* fix create version file parts

* use draft version ref in flow and implement proper file handlling

* use draft version ref for mc versions select

* implement reactive modal state and conditionally disabled next buttons

* ensure all data is using draftVersion ref

* remove shift click to select range since it sucks

* fix up add dependencies stage state/types

* small fixes

* implement adding dependencies connected to api calls and make adding dependencies work

* add final create version button config

* start create version backend call and bring versions table to project settings

* set add files stage width

* remove version file upload in project page

* small fix

* fix create version api call

* implement error handling

* implement mc versions search

* implement showing all mc versions

* small fix

* implement prefill data

* add success notification

* add cancel button

* add new dropzone file input

* run pnpm run fix

* add tailwind preset in ui package

* polish file version row

* fix modal widths

* hide added versions when no versions added

* implement add loaders stage

* implement small chips and small fixes

* implement grouping for all releases

* implement new all releases grouping

* implement better shift click for version select

* small fixes

* fix search input style

* delete versions provider and start project type inferring

* implement getting project type

* add versions empty state, add folder up icon and pnpm run fix

* implement create version in project versions table

* update side nav

* implement dynamic create version flow depending on project type and detected data

* add id to stages and fix calling setStage not working

* move added loaded out of loader picker

* remove selected and detected MC versions

* add loading message to dependency search and fix dependency type always being "required"

* fix components in ref

* fix width on dropdown

* implement toggle all mc versions based on state of last in range

* fix mc version text colour

* do proper clean up

* update loaders to use tag item

* update UI to use TagItem and better match styles

* handle detected data when setting primary file

* add progress bar

* hide progress bar for non-progress stage

* add loading state on submit

* properly cache dependencies projects/versions

* pnpm run fix

* add dragover show purple border on dropzone file input

* better handle added dependencies

* move versions in side nav

* implement adding file type

* fix api body format for file type

* implement working edit existing version
- working add/remove file
- working edit version details

* a step towards proper versions refresh

* add gallery to project settings

* actually figured out refresh versions

* move checklist into settings page

* remove editing version from version page and add button to versions table in project settings

* remove edit and delete buttons from gallery in project page

* add empty state messages for project page

* add default scroll bar styles

* implement support for new file types

* remove edit from dropdown in project page versions table

* redirect to settings page

* move changelog to row with actions

* fix overflow on added dependencies

* fix redirect

* update scroll styles

* implement add environment stage (create and modify version not persisting environment to backend)

* small style fixes

* small spacing fix

* small style fixes

* add a flag for loading dependency projects

* address PR comments

* fix modrinth ui imports

* use magic keys instead of window.addeventlistener

* add spacing in bottom of settings page

* useDebounceFn from vue

* fix inconsistent stroke

* persist scroll through

* fix remove button

* fix api fields

* fix version file dropdown: hide primary option in edit mode and fix setting initial value

* fix links in nags

* implement skipped field for skipping steps instead of mutating stages array's elements

* implement suggested dependencies components

* implement suggested dependencies api call

* refactor cached get project and get version calls

* always hide environments

* update links

* set scroll in 10ms

* update links

* fix links pt2

* fix shadow

* fix progress bar

* dont include mc versions in suggested versions finder

* fix text overflow styles

* use tooltip

* fix change version name api

* implement set environment api call

* delete unused vue pages

* implement detected environment, edit environment step, and fix showing loaders in details for no loader projects

* small fix

* no loaders project wrong check

* fix not having 'minecraft' loader for resource pack

* implement updating existing files file type

* move add minecraft loader outside try catch

* add datapack to have environment

* fix being able to select duplicate MC versions

* remove datapack project from environment

* fix version fetch

* fix having detected environment not properly skipping step

* only add detected data when primary file changes

* fix unknown environemtn

* implement gallery and versions have moved admonition

* update project page for creator view

* small copy update

* merge fixes

* pnpm run fix

* fix checkmark squished

* fix version type can be deselected

* refactor: DI context + better typed MultistageModal

* fix type import

* Misc QA fixes

* fix allowed file types with no project type

* implement new add files stage

* fix versiosn header with new pagination

* hide buttons when no files for add file stage

* use prettier formatter

* allow signature file types

* add detecting primary file

* fix progress bar in firefox

* fix environment not correctly being hidden/shown

* remove environment missing nag

* temp bring back environment page

* remove delete version action from project page

* replace "continue" next button label with actual next step

* fix types

* pnpm run fix

* move supplementary files alert up and update border radius style on dropzone

* copy updates

* small update on version num placeholder

* update placeholder

* make timeout on upload routes 2 minutes

* fix lint issues

* run pnpm intl:extract

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2025-12-18 19:56:15 +00:00

205 lines
5.0 KiB
Vue

<template>
<div v-if="showInvitation" class="universal-card information invited my-4">
<h2>{{ getFormattedMessage(messages.invitationTitle) }}</h2>
<p v-if="currentMember?.project_role">
{{ formatMessage(messages.invitationWithRole, { role: currentMember.project_role }) }}
</p>
<p v-else>{{ getFormattedMessage(messages.invitationNoRole) }}</p>
<div class="input-group">
<ButtonStyled color="brand">
<button class="brand-button" @click="acceptInvite()">
<CheckIcon />
{{ getFormattedMessage(messages.accept) }}
</button>
</ButtonStyled>
<ButtonStyled color="red">
<button @click="declineInvite">
<XIcon />
{{ getFormattedMessage(messages.decline) }}
</button>
</ButtonStyled>
</div>
</div>
</template>
<script setup lang="ts">
import { CheckIcon, XIcon } from '@modrinth/assets'
import { ButtonStyled, injectNotificationManager } from '@modrinth/ui'
import type { Project, User, Version } from '@modrinth/utils'
import { defineMessages, type MessageDescriptor, useVIntl } from '@vintl/vintl'
import { computed } from 'vue'
import { acceptTeamInvite, removeTeamMember } from '~/helpers/teams.js'
const { addNotification } = injectNotificationManager()
interface Tags {
rejectedStatuses: string[]
}
interface Auth {
user: {
id: string
}
}
interface Member {
accepted?: boolean
project_role?: string
user?: Partial<User>
}
interface Props {
project: Project
versions?: Version[]
currentMember?: Member | null
allMembers?: Member[] | null
isSettings?: boolean
auth: Auth
tags: Tags
setProcessing?: (processing: boolean) => void
updateMembers?: () => void | Promise<void>
}
const messages = defineMessages({
invitationTitle: {
id: 'project-member-header.invitation-title',
defaultMessage: 'Invitation to join project',
},
invitationWithRole: {
id: 'project-member-header.invitation-with-role',
defaultMessage:
"You've been invited to be a member of this project with the role of ''{role}''.",
},
invitationNoRole: {
id: 'project-member-header.invitation-no-role',
defaultMessage:
"You've been invited to join this project. Please accept or decline the invitation.",
},
accept: {
id: 'project-member-header.accept',
defaultMessage: 'Accept',
},
decline: {
id: 'project-member-header.decline',
defaultMessage: 'Decline',
},
successJoin: {
id: 'project-member-header.success-join',
defaultMessage: 'You have joined the project team',
},
errorJoin: {
id: 'project-member-header.error-join',
defaultMessage: 'Failed to accept team invitation',
},
successDecline: {
id: 'project-member-header.success-decline',
defaultMessage: 'You have declined the team invitation',
},
errorDecline: {
id: 'project-member-header.error-decline',
defaultMessage: 'Failed to decline team invitation',
},
success: {
id: 'project-member-header.success',
defaultMessage: 'Success',
},
error: {
id: 'project-member-header.error',
defaultMessage: 'Error',
},
})
const { formatMessage } = useVIntl()
function getFormattedMessage(message: string | MessageDescriptor): string {
if (typeof message === 'string') {
return message
}
return formatMessage(message)
}
const props = withDefaults(defineProps<Props>(), {
versions: () => [],
currentMember: null,
allMembers: null,
isSettings: false,
collapsed: false,
setProcessing: () => {},
toggleCollapsed: () => {},
updateMembers: async () => {},
})
const emit = defineEmits<{
toggleCollapsed: []
updateMembers: []
setProcessing: [processing: boolean]
}>()
const showInvitation = computed<boolean>(() => {
if (props.allMembers && props.auth) {
const member = props.allMembers.find((x) => x?.user?.id === props.auth.user.id)
return !!member && !member.accepted
}
return false
})
async function handleUpdateMembers(): Promise<void> {
if (props.updateMembers) {
await props.updateMembers()
} else {
emit('updateMembers')
}
}
function handleSetProcessing(processing: boolean): void {
if (props.setProcessing) {
props.setProcessing(processing)
} else {
emit('setProcessing', processing)
}
}
async function acceptInvite(): Promise<void> {
try {
handleSetProcessing(true)
await acceptTeamInvite(props.project.team)
await handleUpdateMembers()
addNotification({
title: formatMessage(messages.success),
text: formatMessage(messages.successJoin),
type: 'success',
})
} catch {
addNotification({
title: formatMessage(messages.error),
text: formatMessage(messages.errorJoin),
type: 'error',
})
} finally {
handleSetProcessing(false)
}
}
async function declineInvite(): Promise<void> {
try {
handleSetProcessing(true)
await removeTeamMember(props.project.team, props.auth.user.id)
await handleUpdateMembers()
addNotification({
title: formatMessage(messages.success),
text: formatMessage(messages.successDecline),
type: 'success',
})
} catch {
addNotification({
title: formatMessage(messages.error),
text: formatMessage(messages.errorDecline),
type: 'error',
})
} finally {
handleSetProcessing(false)
}
}
</script>