* wip: muralpay integration
* Basic Mural Pay API bindings
* Fix clippy
* use dotenvy in muralpay example
* Refactor payout creation code
* wip: muralpay payout requests
* Mural Pay payouts work
* Fix clippy
* add mural pay fees API
* Work on payout fee API
* Fees API for more payment methods
* Fix CI
* Temporarily disable Venmo and PayPal methods from frontend
* wip: counterparties
* Start on counterparties and payment methods API
* Mural Pay multiple methods when fetching
* Don't send supported_countries to frontend
* Add countries to muralpay fiat methods
* Compile fix
* Add exchange rate info to fees endpoint
* Add fees to premium Tremendous options
* Add delivery email field to Tremendous payouts
* Add Tremendous product category to payout methods
* Add bank details API to muralpay
* Fix CI
* Fix CI
* Remove prepaid visa, compute fees properly for Tremendous methods
* Add more details to Tremendous errors
* Add fees to Mural
* Payout history route and bank details
* Re-add legacy PayPal/Venmo options for US
* move the mural bank details route
* Add utoipa support to payout endpoints
* address some PR comments
* add CORS to new utoipa routes
* Immediately approve mural payouts
* Add currency support to Tremendous payouts
* Currency forex
* add forex to tremendous fee request
* Add Mural balance to bank balance info
* Add more Tremendous currencies support
* Transaction payouts available use the correct date
* Address my own review comment
* Address PR comments
* Change Mural withdrawal limit to 3k
* maybe fix tremendous gift cards
* Change how Mural minimum withdrawals are calculated
* Tweak min/max withdrawal values
---------
Co-authored-by: Calum H. <contact@cal.engineer>
Co-authored-by: Alejandro González <me@alegon.dev>
* feat: split wrapper command on linux
* feat: use code from #3900
* feat: also use shlex on Windows
* feat: add a version number to global settings
* feat(app): add settings v2, where wrapper command are split
* Reapply "refactor(app): reduce tech debt by eliminating `wry` fork (#4500)"
This reverts commit 2535156dac.
* test: temporarily replace ad link by something with sound
* Revert "test: temporarily replace ad link by something with sound"
This reverts commit 74bb7eecb7cc7b17ccfd6b2e20c24eeec38ac363.
* Reapply "test: temporarily replace ad link by something with sound"
This reverts commit f1b0e9f2c4a30f789099048e98ffa91ff376f571.
* test: also disable ads init muting script for good measure
* Revert "test: also disable ads init muting script for good measure"
This reverts commit 4ac7a81e1780f13c976d033c420bfe1d5db9c298.
* Revert "Reapply "test: temporarily replace ad link by something with sound""
This reverts commit c5f1b9f242f5c7f56b40f21b586e8b484c7eb3c5.
* start with analytics v2
* the big ass SQL query™
* downloads and views analytics working
* Implement analytics bucketing API
* allow filtering by monetization
* Use a new format for project metrics and bucketing
* revenue API works
* Add country data to analytics API
* Add checks for number of slices and time slice resolution
* work on docs
* wip: fix tests and add docs
* Fix tests
* Fix tests
* Uncomment crates
* feat: frontend CLAUDE.md (#4433)
* Slight tweaks to time slicing logic
* More tweaks
* Fix error messages
* Fix sqlx cache
---------
Co-authored-by: Calum H. <contact@cal.engineer>
* Replace actix tracing with custom error tracing
* Fix logging
* wip: JSON logging
* Use LABRINTH_FORMAT to change to JSON output
* sqlx fix?
* CI fix
* Add tracing span info to HTTP requests
* Merge Result and Option error wrapping
* Add http.authorized to tracing
* Make theseus capable of logging messages from the `log` crate
* Move update checking entirely into JS and open a modal if an update is available
* Fix formatjs on Windows and run formatjs
* Add in the buttons and body
* Fix lint
* Show update size in modal
* Fix update not being rechecked if the update modal was directly dismissed
* Slight UI tweaks
* Fix lint
* Implement skipping the update
* Implement the Update Now button
* Implement updating at next exit
* Turn download progress into an error bar on failure
* Restore 5 minute update check instead of 30 seconds
* Fix PendingUpdateData being seen as a unit struct
* Fix lint
* Make CI also lint updater code
* feat: create AppearingProgressBar component
* feat: polish update available modal
* feat: add error handling
* Open changelog with tauri-plugin-opener
* Run intl:extract
* Update completion toasts (#3978)
* Use single LAUNCHER_USER_AGENT constant for all user agents
* Fix build on Mac
* Request the update size with HEAD instead of GET
* UI tweaks
* lint
* Fix lint
* fix: hide modal header & add "Hide update reminder" button w/ tooltip
* Run intl:extract
* fix: lint issues
* fix: merge issues
* notifications.js no longer exists
* Add metered network checking
* Add a timeout to macOS is_network_metered
* Fix tauri.conf.json
* vibe debugging
* Set a dispatch queue
* Have a popup that asks you if you'd like to disable automatic file downloads if you're on a metered network
* Move UpdateModal to modal package
* Fix lint
* Add a toggle for automatic downloads
* Fix type
Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>
* Redo updating UI and experience
* lint
* fix unlistener issue
* remove unneeded translation keys
* Fix expose issue
* temp disable cranelift, tweak some messages
* change version back
* Clean up App.vue
* move toast to top right
* update reload icon
* Fixed the bug!!!!!!!!!!!!
* improve messages
* intl:extract
* Add liquid glass icon file
* not you!
* use dependency injection
* lint on apple icon
* Fix imports, move download size to button
* change update check back to 5 mins
* lint + move to providers
* intl:extract
---------
Signed-off-by: Cal H. <hendersoncal117@gmail.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Calum <calum@modrinth.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
* Ensure that fetch errors are properly propagated
* Handle user not found errors better in add_friend
* Cargo fmt
* Introduce new LabrinthError returnable by fetch_advanced
* Allow enter key to send a friend request
* Reapply "Implement a more robust IPC system between the launcher and client (#4159)"
This reverts commit e25d726da4.
* Put game JAR and theseus JAR ahead of other JARs in classpath
* Fix 1.17-1.20 Forge by forcefully removing Multi-Release manifest entry
* Fix formatting
---------
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
* Detection of protocol versions before 18w47b
* Refactor old_protocol_versions into protocol_version
* Ping servers closer to how a client of an instance's version would ping a server
* Allow pinging legacy servers from a modern profile in the same way a modern client would
* Ping 1.4.2 through 1.5.2 like a Vanilla client in those versions would when in such an instance
* fix(app-frontend): do not emit exceptions when no loaders are available
* refactor(app): simplify Microsoft login code without functional changes
* feat(app): external browser auth flow for Modrinth account login
* chore: address Clippy lint
* chore(app/oauth_utils): simplify `handle_reply` error handling according to review
* chore(app-lib): simplify `Url` usage out of MC auth module
We standarized on using `rustls` as a TLS implementation across the
monorepo, which is written in Rust and has better ergonomics,
integration with the Rust ecosystem, and consistent behavior among
platforms. However, the Labrinth Clickhouse client was the last
remaining exception to this, using the native, OS-provided TLS
implementation, which on Linux is OpenSSL and requires developers and
Docker images to install OpenSSL development packages to build Labrinth,
in addition to introducing an additional runtime dependency to Labrinth.
Let's make the process of building Labrinth slightly simpler by
switching such client to `rustls` as well, which results in finally
using the same TLS implementation for everything, a simplified build and
distribution process, less transitive dependencies, and potentially
smaller binaries (since `rustls` was already being pulled in for, e.g.,
the SMTP client).
* feat(ci): clean up app release build workflow, set app versions to match tag's
* feat(ci): rename Theseus build workflow, add new release workflow
* chore(ci): minor tweaks to `theseus-build` workflow
* chore: update workflow reference in comments